Search Results for "rendering engine" - Page 4

Showing 111 open source projects for "rendering engine"

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  • 1
    Iupiter is a Java API using both a lot of new features available with JDK 1.4 and its JVM, and the open source library LWJGL which enables us to use native APIs such as OpenGL and OpenAL, or OS services for interfacing to mouse, keyboard and joypad.
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  • 2
    A 3D virtual world engine (community, town, planet and spaced-based) using the NetBeans platform and Java3D
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  • 3
    CryptEngine is a fast 3D engine for Java available as Open Source. It is based on OpenGL and provides components and objects allowing the description and rendering of 3D scenes. CryptEngine focuses on Rapid Application Development.
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  • 4
    ThreeD is a 3D rendering engine written in Java. It implements a standard rendering pipeline with perspective transformation, hidden-surface removal, and a surface normal lighting model. Original project page can be found at http://dt.org .
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  • 5
    Volatile-Engine is a multi-threaded game engine/scenegraph with a very flexible rendering system, physics and entity system.
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  • 6
    Java Web-site designed to be highly custumizable by plugin. In the standard version, it will accept authentication method, wiki engine, blog engine, xslt engine for rendering
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  • 7
    bnrt is a tool to distribute the rendering of animations using blender as a rendering engine over a network.
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  • 8
    This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
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  • 9
    Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
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  • 10
    rWiki is a Java Servlet implementation of a Wiki web application. Features: a simple file based page storage handler; the rendering is done by the Radeox render engine; the system allows sub pages; component usage may differ per context.
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  • 11
    r42 is a raytracer written in Java. The core rendering engine is OS independend. Planned is a graphical user interface based on the eclipse RCP and the Java3D framework and distributed rendering support.
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  • 12
    Bindenlicht is a Java(tm) binding for the Irrlicht Engine, bringing a high quality open source 3D engine to the Java(tm) platform.
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  • 13
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
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  • 14
    Java 3D engine. Applet demo is available at the project homepage.
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  • 15
    Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
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  • 16
    ODE for Java is a binding between C dynamics library ODE (Open Dynamics Engine, http://ode.org) and Java. Separate packages provide among other things a Java3D integration and thus a scenegraph representation of selected ODE objects.
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  • 17
    csJbind is an attempt to make a java binding for the crystal space 3D engine.
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  • 18
    JAVA is DOOMED (JID) is an OpenSource 3D engine implemented in JAVA and uses OpenGL as graphic API. The reference implementation of the Java bindings jogl is used to access the OpenGL API. ESCAPE and ModelLoader are applications based on JID.
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  • 19
    OpenMind is a scene graph written ont top of OpenGL for Java. It already features hierarchical scene managment and object transform, full dynamic cameras, lights and fog, 2D UI elements scenegraph managment, 2D and 3D mouse picking, and more...
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  • 20
    3D Graphics engine on Pure Java 2. Small and Fast. Open Source.
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  • 21
    Red Queen : Large Scene Real-Time Raytracing Engine
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  • 22
    This here is collection of Open Source Software published by Bytelords. LORD - simple 3D Engine developed for learning purpose *NOTE*: ogre4j has been moved to http://www.sourceforge.net/projects/ogre/
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  • 23
    Antimatter is a portable 3D engine, written in Java, that only relies on the main Java API.
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  • 24
    QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
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  • 25
    Jokasta is a fledgeling Java raytracer that will soon support XML scenefiles, distributed rendering and a modular, plug-in engine.
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