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Quick3dApplet - a java applet for displaying interactive 3d on a webpage. This is a fast renderer that should be viewable on most browsers without the viewer having to load extra plugins (uses java 1.1). It can read the 3ds model format.
The goal is 3D game engine. I will also want to have a 2D version of the same thing :) People will like multi-choice for 1 game =p ScarNastics 3D game build on jMonkeyEngine[jME2, 2009] ScarNastics 2D game build on a personal home build written by Sonis
Questo progetto e' una GUI 2D e 3D per GNUChess, può essere utilizzato per giocare contro un amico in rete, quest' ultima modalita' dispone anche di una semplice chat. N.B: Il software e' da intendersi beta e/o a scopo didattico.
Geoplan-Geospace is a 2D and 3D interactive geometry software to create and manipulate interactive figures for eLearning. It features euclidean geometry objects (lines, circles), numerical functions, numerical sequences, geometrical transformations.
Vegetation3D is a library for realistic visualization of vegetation. Every phase of this process, such as plant topology generation (L-System) or mesh generation may be controlled and used separately.
A big-sized project for Software Engineering at Complutense University of Madrid, Spain. E.V.A. stands for Artificial Life Evolution and it´s a game and simulator of living 3D creatures moving all over different environments and reacting to them.
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JColorGrid is a Java application for graphical 2D data exploration and rendering of colorgrids, a generalization of the popular heat-map representation. The software exists as a command-line application, a graphical viewer, and an API for development.
MonkeyWorld3D is a scene graph editor for the jMonkeyEngine (jME). You can edit scene elements, terrain, physics and animations. Our aim is to make a WYSIWYP (What you see is what you play) game editor.
AKtive Media is an ontology based cross-media annotation (Images and Text) system. Our goal is to automate the process of annoation by suggesting knowledge to the user in an interactive way while the user is annotating and hence minimizing user effort.
ProteinShader is a molecular visualization tool that can produce illustrative renderings of proteins that approximate what an artist might create using pen and ink. This free platform-independent program is written in Java and OpenGL Shading Language.
TankCoders is a project which consists in the development of a Networked Virtual Environment 3D for war tanks battle simulation. The tanks of the battle can be controlled by autonomous agents written in AgentSpeak(L) language from Jason interpreter.
Earth3D is a program to display the earth as a 3D globe (including heightfields) in real-time. One can zoom until cities become visible. It uses huge datasets that are loaded on demand over the internet. It is possible to embed dynamic data into the view
My application is a Grid Computing application that interfaces POV-Ray (http://www.povray.org/) with the framework JPPF (http://www.jppf.org) . With my JppfPov you can use the potentialities of a grid computing network to make rendering task.
Lobo is an extensible all-Java web browser and RIA platform. It supports HTML 4, Javascript (AJAX) and CSS 2 plus direct JavaFX and Java (Swing/AWT) rendering. Cobra is the web browser's renderer API; also a Javascript-aware HTML parser.
This project presents a new version of LOGO programming language developed at MIT by Seymour Papert. This software was developed using Java and Java 3D.