Showing 21 open source projects for "graphics library"

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  • 1
    Rexx/gd is a Rexx interface to the gd graphics library. This interface allows a Rexx programmer to create and manipulate graphics images.
    Downloads: 0 This Week
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  • 2

    Seed7

    Interpreter and compiler for the Seed7 programming language.

    Interpreter, compiler, libraries, documentation and examples for the Seed7 programming language. Seed7 is a general purpose programming language. It is a higher level language compared to Ada, C/C++ and Java. In Seed7 new statements and operators can be declared easily. Functions with type results and type parameters are more elegant than a template or generics concept. Object orientation is used where it brings advantages and not in places where other solutions are more obvious. Seed7...
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    Downloads: 25 This Week
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  • 3

    gawk libraries for XML, PostgreSQL,...

    Dynamically loaded extension libraries for GNU AWK

    The gawkextlib project provides several extension libraries for gawk (GNU AWK), as well as libgawkextlib containing some APIs that are useful for building gawk extension libraries. These libraries enable gawk to process XML data, interact with a PostgreSQL database, use the GD graphics library, and perform unlimited precision MPFR calculations. These extensions work with GNU AWK version 4.1.1 or later. We have created a framework for packaging gawk extensions, and we welcome further contributions. Recent additions include haru, redis, and select for I/O multiplexing.
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    Downloads: 4 This Week
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  • 4
    UJAC is a collection of Java components that may be useful for your project. It provides a powerful expression interpreter, a iText based document processing engine that generates PDF documents based on XML templates, a charting library and much more.
    Downloads: 0 This Week
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  • 5
    A easy basic in order to make games in 2d style amos for linux and windows The basic it comprises a module runtime, ide examples and games.
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    Downloads: 5 This Week
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  • 6
    CaLi2CoPi is a multiplatform PDF parser library programmed in PostScript. Works with several specialized switch in order to verify, add, extract or change any PDF content. Also supports online execution on web based user interface via Ghostscript.
    Downloads: 0 This Week
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  • 7
    BPT2

    BPT2

    A set of library for C++ and a programming language

    This project is a library based around a script programming language. This programming language allow high level manipulation of graphics (bitmap, sprites, sprite theatre, scrolling, API), sound (effects, music and sample) and of I/O (file, pipe, network)
    Downloads: 0 This Week
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  • 8
    MicroLua DS

    MicroLua DS

    MicroLua brings Lua on the Nintendo DS for easy programming

    MicroLua brings the programming language Lua on the Nintendo DS for easy and fast development of beautiful homebrews! Based on brunni's µLibrary, µLua is a Lua interpreter featuring fast drawings and many important functionalities. You can exploit your Nintendo DS with the simplistic yet powerful Lua language! On your cartridge, MicroLua is a NDS executable that shows as its frontend a great graphical shell from which you can explore your cartridge and run Lua scripts written for...
    Downloads: 12 This Week
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  • 9

    sealisp

    Lisp interpreter for the PSP + UNIX-clones.

    This is a Lisp interpreter which will eventually be ANSI standard compliant. It currently compiles for UNIX-clones and the PSP, it has no external dependencies, with the garbage collector and numeric library and all other components being home made, from scratch. Working so far: * Automatic precise garbage collector. * Procedural macros. * Computer algebra library * A bunch of useful primitives. * A fairly small, but useful standard library. In the PSP build, the following additional features are available: * Some primitives for graphics on the PSP. --- The PSP has no decent hot-swappable coding language, and it can't multi-task. ...
    Downloads: 0 This Week
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  • 10
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 1 This Week
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  • 11
    This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
    Downloads: 0 This Week
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  • 12
    Berkeley Logo is an interpreter for the Logo programming language. It was originally written in C by Brian Harvey and his students. We are rewriting it to use the wxWidgets graphics library.
    Downloads: 0 This Week
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  • 13
    Gimp User Filter is a plugin for The Gimp (http://www.gimp.org/), originally written by Jens Restemeier back in 1997. This project is about maintaining the plugin, keeping it compatible with current versions of Gimp, and eventually extending its features
    Downloads: 0 This Week
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  • 14
    TNT Basic allows anyone, regardless of previous experience to make their own games for the Macintosh. Its amazingly easy to use development environment allows you to compose all your game's graphics, sounds, music and code with simplicity and ease.
    Downloads: 0 This Week
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  • 15
    PHP-DirectFB is a PHP extension that implements language bindings for DirectFB, a hardware accelerated graphics library for the Linux Framebuffer.
    Downloads: 0 This Week
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  • 16
    the Balls Graphics Library aims to provide all the tools you need to develop artificial worlds, including a script-driven 3D modeler, OpenGL-based renderer, physical simulation engine, and realistic image synthesizer.
    Downloads: 0 This Week
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  • 17
    Alvyn is a free and open source re-implementation of Amos Pro Basic (Amiga) a Basic interpreter used for game developing. Alvyn is multiplatform and written in C++, with aim to preserve max compatibility with AmosPro. It use SDL library for graphics and
    Downloads: 0 This Week
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  • 18
    Scripting Tcl interface to Qt multiplatform library
    Downloads: 0 This Week
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  • 19
    OpenGLide is a Glide to OpenGL wrapper. It emulates a Voodoo board so you can run old Windows Glide games by translating Glide calls into OpenGL. The CVS code moved to https://github.com/fcbarros/openglide.
    Downloads: 11 This Week
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  • 20
    Pligame and Pliant+SDL are Pliant bindings for SDL. Pliant\'s dynamic compiler and trivial syntax combines the ease and flexiblity of interpreted languages with compiled execution. Together, you have a high level language for high performance games
    Downloads: 0 This Week
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  • 21
    P4D is a lowpolygon 3D editor and a game environment. With the editor you can modify bonebased 3D models, animations and textures. The game environment (which is also used by the editor) provides simple script-, physic-, particle- engines.
    Downloads: 1 This Week
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