Showing 9 open source projects for "virtual-machine"

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  • 1
    WumpusWorld-CSharp

    WumpusWorld-CSharp

    A Wumpus World in c# and prolog with a GUI

    ...Author: Abdulrahman Zakrt Date: Jan.02, 2018 Requirements This implementation of Wumpus World uses prolog and is based on Dotnet and requires the following: 64 bit windows machine , Currently the game only supports 64 bit machines SWIPL(v6.6.6) 64 bit (Installed automatically by the game if not available) Latest Version of DotNet (Installed automatically by windows) How to Use In order to use the GUI only you can use the setup.exe in the SetupFiles.
    Downloads: 0 This Week
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  • 2
    aCompute

    aCompute

    Aims to enable researcher to tap in to mobile computing capability

    This is a software agent based computing program that will enable researchers and other users to tap in computing power of machine available by sharing work load on the fly with zero configuration on network & resources A self organizing agent program that will understand network and its resource. where as the only job left to researcher is to split up jobs in several chunks of programs either parallel or sequential jobs and go issue the job (A visual Modeler or Scripting support need to be yet designed) Software agents will automatically manage the rest or resource management, sharing , cloning of tasks etc. ...
    Downloads: 0 This Week
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  • 3
    dotRL

    dotRL

    A platform for rapid Reinforcement Learning methods development

    Application allowing convenient experimentation in Reinforcement Learning - a Machine Learning domain. Project goals are: - keep adding new environments and agents as simple as possible - provide a rich set of state-of-art algorithms and problems - integrate with other existing Reinforcement Learning platforms If you found this application useful please cite this work: http://ieeexplore.ieee.org/xpls/abs_all.jsp?
    Downloads: 0 This Week
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  • 4
    HoldemAI

    HoldemAI

    Texas Holdem Poker AI

    Full ring Texas Hold'em poker game built around an intelligent AI system. The AI uses players' betting actions to calculate a probability distribution of their hole cards and uses it to evaluate hand strength and the best possible action. Small random changes are made to mimic human behavior and make the AI less predictable. Future versions will include adaptive opponent modeling using neural networks to improve the AI's strength. The AI code can be easily adapted for input from screen scrapers.
    Downloads: 1 This Week
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  • 5
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  • 6
    Virtual Actor Demo Implementation
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  • 7
    Platform supporting machine learning on different objects by different modification of the JSM method (for now). Predicates for the JSM method are written in CLIPS.Objects and modification of the JSM method have to written on one of .NET languages.
    Downloads: 0 This Week
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  • 8
    OpenIA is a proyect whit the thinking machine research objetive. The prexistings human brain knoledges are a base to it. OpenIA es un proyecto que busca conseguir una máquina pensante basandose en los conocimientos preexistentes sobre la mente humana
    Downloads: 0 This Week
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  • 9
    EveAI processes the data assuming that it has already been read by a sensor. Theoretically this should give it reflex behavior. Now the end product should be a self conscious machine future plans are to include the field of robotics.
    Downloads: 0 This Week
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