Browse free open source C++ Intelligent Agents and projects below. Use the toggles on the left to filter open source C++ Intelligent Agents by OS, license, language, programming language, and project status.

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  • 1
    OpenCity is another 3D city simulator. You can build residential, commercial and industrial zones then supply them with necessary goods and watch them grow up. Version 0.0.6stable is now available for download. Any feature request/bug report is welcome
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    Downloads: 54 This Week
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  • 2
    Dead Deer 3.14.92.2026

    Dead Deer 3.14.92.2026

    3D modeler, 3D game maker, 3D demo maker

    3D modeler, 3D game maker, 3D demo maker. to model and create games, demos. Scripting language allows you to code interactions in pseudo-C with the animation and synthesize your own rendering with own-made shaders. Import FBX, BLEND, GLTF, OBJ, 3DS, DAE, X, XML, STL, PCB, ASC, PLY, GSPLATS. Cross-platform project WINDOWS 32/64 /MACOSX 10.6/ 10.8+/APPLSilicon /LINUX/iOS/ANDROID/WINDOWS PHONE/GOOGLE VR/OPEN VR/OCULUS VR/WEBASM/UWP8/10/OPENXR, PIs (ARM32/64), RISCV Players and Editors. Android .NED Player (install APK and "open with" with file managers) APK generator for Android. Support for: Direct3D9 (SM3) Direct3D10 (SM4) Direct3D11 (SM5) Direct3D12 (SM5) OpenGL and GLSL OpenGLES 2/3 Apple METAL Retina, UHD. Intel x86/64, ARMv7/ARM64, RISCV. Linux (Ubuntu/wxWidgets(Gtk3)). iOS /iPasOS (with XCode) (GLES20/METAL) Windows Phone Windows VR (Steam/Oculus) WebAsm/WebGL UWP Windows/XBOX SDL2 Linux ARM 32/64 RISCV OpenXR (Quest?/Pico) 3.14.92.2026
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    Downloads: 23 This Week
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  • 3
    Critterding

    Critterding

    Evolving Artificial Life

    Critterding is a "Petri dish" universe in 3D that demonstrates evolving artificial life. Critters start out with completely random brains and bodies, but will automatically start evolving into something with much better survival skills.
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    Downloads: 10 This Week
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  • 4
    openEAR is the Munich Open-Source Emotion and Affect Recognition Toolkit developed at the Technische Universität München (TUM). It provides efficient (audio) feature extraction algorithms implemented in C++, classfiers, and pre-trained models on well-known emotion databases. It is now maintained and supported by audEERING. Updates will follow soon.
    Downloads: 3 This Week
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  • 5

    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. Also, the quality of the individual agent's trajectory is high enough for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.
    Downloads: 6 This Week
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  • 6
    Spark - A generic physical simulator
    Spark is a physical simulation system. The primary purpose of this system is to provide a *generic* simulator for different kinds of simulations. In these simulations, agents can participate as external processes.
    Downloads: 2 This Week
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  • 7
    EcoLab
    EcoLab is a C++ based Agent Based Modelling system, with emphasis on high performance computing for scaling to large simulations.
    Downloads: 2 This Week
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  • 8
    nunn

    nunn

    This is an implementation of a machine learning library in C++17

    nunn is a collection of ML algorithms and related examples written in modern C++17.
    Downloads: 2 This Week
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  • 9
    This project has been renamed to oooark. Old file releases will still be available here. uvsim is a project focused on enabling algorithm development for unmanned systems. It is being constructed to provide an identical interface to simulations and h
    Downloads: 2 This Week
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  • 10
    C++ Fuzzy Logic Programming Library - For problem solving in the fuzzy logic domain. It has an object oriented API well suited to C++ syntax for direct inclusion in source code. Portable to platforms that support the C++ STL.
    Downloads: 1 This Week
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  • 11
    This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
    Downloads: 1 This Week
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  • 12
    Redqueen Chess Engine
    Redqueen is an UCI (Universal Chess Interface) only compatible chess engine written in C++.
    Downloads: 1 This Week
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  • 13
    RegMAS (Regional Multi Agent Simulator) is a spatially explicit multi-agent model framework, developed in C++ language and designed for long-term simulations of effects of government policies over agricultural systems (farm sizes, incomes, land use..).
    Downloads: 1 This Week
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  • 14
    AIS is an Development Platform providing a high-speed JIT compiler for LISP and JavaScript, web server, object repositories, MySQL integration and libraries supporting a wide variety of advanced genetic programming and symbolic regression techniques.
    Downloads: 1 This Week
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  • 15
    Artifical World simulator, it simulate virtual 3D world and execute IA programs. It have API for programming IAs in C++. it use Irrlicht as 3D engine.
    Downloads: 1 This Week
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  • 16

    DodgsonScoring

    Several Implementations of the Voting Rule Proposed by C.L.Dodgson

    This Project features 5 Algorithms which implement the Dodgson Rule. A menu class allows testing, benchmarking and (to some extend) debugging them. The project is intended to be expandable, in case someone has a good idea and wants to implement it. A base class is given, and a new rule can be added relatively easy just by implementing the function which calculates the Dodgson score, "getSCD". Multithreading is also supported in case the rule performance can be improved by it. But that is, at the moment, a bit more complicated.
    Downloads: 1 This Week
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  • 17
    A feedback-enhanced framework for routing in wireless sensor networks. Speeds up the process of implementing routing techniques. Enables piggybacking of routing information on data packets. Written for the Omnet++ simulator and the Mobility Framework.
    Downloads: 1 This Week
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  • 18
    A common task in indoor robotics is line-following. This code detects and tracks arbitrarily shaped curves in digital images at a rate of 15 Hz on images of size 600x320, which makes it usable for real-time tasks. It is written in C++ and tested on linux
    Downloads: 1 This Week
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  • 19
    The Mobility Open Architecture Simulation and Tools (MOAST) framework aids in the development of autonomous robots. It includes an architecture, control modules, interface specs, and data sets and is fully integrated with the USARSim simulation system.
    Downloads: 1 This Week
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  • 20
    PLEXIL (plan execution software)

    PLEXIL (plan execution software)

    Plan execution language and executive

    NOTE: Since 2022 this hosting of PLEXIL is deprecated. PLEXIL has moved to GitHub at https://github.com/plexil-group/plexil. Documentation is found at https://plexil-group.github.io/plexil_docs. Please use these new locations. PLEXIL is a plan execution language and technology developed by NASA and used in automation and autonomy applications at NASA and in the public sector. This software includes compilers for the language, the executive (runtime environment), and related tools. It runs on Unix-based computers, including macOS and Linux.
    Downloads: 1 This Week
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  • 21
    QUANTBOOST, a Complete Library, Modelling of Derivatives in C++. Based on Wiley C++ Derivatives, as well as BOOST C++ Multithreading techniques and will support a quant fund approach type of forecasting and portfolio management. I will have direct access
    Downloads: 1 This Week
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  • 22
    Simultra

    Simultra

    Multiagent simulator of road traffic in Qt/C++ and OpenStreetMap.

    Simultra is an open-source, hybrid road traffic simulator designed to handle large roadmaps in real-time. It combines microscopic and mesoscopic simulations into one multiagent hybrid simulator. The large-scale maps are modelled mesoscopically in real-time, and the complex traffic interactions benefit from detailed agent-based microscopic simulations. To resolve the concurrency issues within the maps representation and the meso-micro transitions, Simultra combines an event-based mesoscopic model of the maps with a more detailed physical engine.
    Downloads: 1 This Week
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  • 23
    Text Matrix implements a c++ library and corresponding utilities for text mining. Cross-platform execution are supported.
    Downloads: 1 This Week
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  • 24
    It's an implementation of the A* algorithm together with a grid processor which pre-processes 8-bit bpm graphic files using a variable resolution and an SDL user interface to test it.
    Downloads: 0 This Week
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  • 25
    A-Life CAD is a toolkit providing a graphical interface for designing autonomous agents that can be linked against an AI game engine. Though it focuses on creating boid-like behaviours, it can also be used for physical simulation or swarm optimisation.
    Downloads: 0 This Week
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