Jazoo. The Zoo of virtual evolving creatures. Mostly focused on evolving communication between intelligent agents. It's in VERY early stage. Everyone's invited to join, participate, suggest, discuss etc.
This is implementation of parallel genetic algorithm with "ring" insular topology. Algorithm provides a dynamic choice of genetic operators in the evolution of. The library supports the 26 genetic operators. This is cross-platform GA written in С++.
The aim of the CONTRACT project is to provide new innovative solutions which specifically help bridge the gap between the new large-scale applications in DBEs and the need for sound software and business guarantees for such systems.
This project aims to promote computer science. In the way of 'serious games', it will particularly help students to improve their computer skills. This project provides a framework to create space battles between AI.
A common task in indoor robotics is line-following. This code detects and tracks arbitrarily shaped curves in digital images at a rate of 15 Hz on images of size 600x320, which makes it usable for real-time tasks. It is written in C++ and tested on linux
This project consists of neurodynamic simulation software, for large scale associative memories and self-organizing competetive nets. NVIDIA's CUDA library is used for acceleration. Written in C++ and meant for a Unix-like environment.
A framework for transferring implicit or tacit knowledge between members of a community. It works by observing the behavior of community members, and providing them with suggestions from other community members based on their past behavior.
A platform for setting up autonomic services in a distributed environment. Provides service discovery, service provisioning / usage, autonomic adaptation to the context, mobility, support for supervision and service aggregation, and more.
CherBot is an information bot for Crossfire, Daimonin and good old plain IRC that keeps track of which players collect which items, who's been online, determines a level ranking, provides a mail system for mailing offline players, manages clans and
Argorha Pathfinding is an algorithm which permit you to find your way into a polygon soup ( 3D world ) efficently by precalculating a system of sectors and portals. AStar included. Demo in Download section, code on SVN.
Scan, the Semantic Content ANnotator, is a semantic pipeline that helps connecting information extraction tools to semantic database. UIMA-based, it allows easy plugin-writing: information extraction, ontology control, store in RDF Repositories.
ERepSim presents an agent-based cloud simulation environment integrating electronic institutions from multiagent research to simulate Internet-of-Services systems.
Tryx is a simple board game, and is an evolution of the classic Tic-Tac-Toe game. The difference is that each player can have at most 3 symbols on the board: when a player puts its fourth symbol on the board, the oldest symbol disappears.
LabLOVE (Life On a Virtual Environment) is an evolutionary multi-agent simulation environment. It is fast, modular and extensible. Contains the reference implementation for the gridbrain algorithm.
Dataset Retrieval through Intelligent Agents (DARIA): is an Open Source project for facilitating the construction of ARFF data set files for use with WEKA or any such Machine Learning/Data Mining Software through the use of Intelligent Agents.