Showing 3 open source projects for "development platforms"

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    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    libwebp is the reference codec library for Google’s WebP image format, providing both encoding and decoding along with command-line tools. It supplies cwebp to compress images into WebP and dwebp to decompress them back, making it easy to test quality/size trade-offs across presets and tuning parameters. The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers,...
    Downloads: 23 This Week
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  • 2
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
    Last Update:
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  • 3

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several...
    Downloads: 0 This Week
    Last Update:
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