Showing 32 open source projects for "development platforms"

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  • 1
    WebP Codec

    WebP Codec

    Library to encode and decode images in WebP format

    libwebp is the reference codec library for Google’s WebP image format, providing both encoding and decoding along with command-line tools. It supplies cwebp to compress images into WebP and dwebp to decompress them back, making it easy to test quality/size trade-offs across presets and tuning parameters. The GitHub repository is a mirror; the canonical source of truth lives on Chromium’s git, and developer docs are hosted on WebP’s portal. The project underpins WebP support across browsers,...
    Downloads: 23 This Week
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  • 2
    React Native UI Library

    React Native UI Library

    UI Components Library for React Native

    RNUI is a UI toolset & components library for React Native. Basic components like buttons, avatars, and cards and more sophisticated ones like hints, ColorPicker and drawer.
    Downloads: 10 This Week
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  • 3
    Silk.NET

    Silk.NET

    About The high-speed OpenGL, OpenCL bindings library

    ...In addition to providing high-speed, direct, and transparent bindings, we provide high-level utilities and wrappers to maximize productivity in common workloads such as platform-agnostic abstractions around Windowing and Input, bringing your apps to a vast number of platforms without changing a single line! Silk.NET caters for anything you could need in swift development of multimedia, graphics, compute applications. Silk.NET is an all-in-one solution, complete with Graphics, Compute, Audio, Input, and Windowing.
    Downloads: 2 This Week
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  • 4
    Open3D

    Open3D

    A modern library for 3D data processing

    Open3D is an open-source library that supports rapid development of software that deals with 3D data. The Open3D frontend exposes a set of carefully selected data structures and algorithms in both C++ and Python. The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort.
    Downloads: 7 This Week
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  • 5
    SkiaSharp

    SkiaSharp

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms

    SkiaSharp is a cross-platform 2D graphics API for .NET platforms based on Google's Skia Graphics Library. It provides a comprehensive 2D API that can be used across mobile, server and desktop models to render images. Building SkiaSharp is mostly straight forward. The main issue is the multiple dependencies for each platform. However, these are easy to install as they are found on the various websites. If you are just working on managed code, it is even easier as there mays to skip all the...
    Downloads: 0 This Week
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  • 6
    LVGL

    LVGL

    Powerful and easy-to-use embedded GUI library with many widgets

    Powerful and easy-to-use embedded GUI library with many widgets, advanced visual effects (opacity, antialiasing, animations), and low memory requirements (16K RAM, 64K Flash). LVGL provides everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects, and a low memory footprint. LVGL is an open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects, and a low...
    Downloads: 11 This Week
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  • 7
    Contour

    Contour

    Modern C++ Terminal Emulator

    contour is a modern and actually fast, modal, virtual terminal emulator, for everyday use. It is aimed at power users with a modern feature mindset. Available on all 4 major platforms, Linux, OS/X, FreeBSD, Windows. GPU-accelerated rendering. Font ligatures support (such as in Fira Code). Unicode: Emoji support (-: 🌈 💝 😛 👪 - including ZWJ, VS15, VS16 emoji :-) Unicode: Grapheme cluster support. Bold and italic fonts. High-DPI support. Vertical Line Markers (quickly jump to markers in your...
    Downloads: 3 This Week
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  • 8
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 3 This Week
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  • 9
    tkImg

    tkImg

    Img is a collection of format handlers for the Tk photo image type.

    See https://tkimg.sourceforge.net/ for a list of supported image formats.
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    Downloads: 175 This Week
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  • 10
    FreeWRL VRML/X3D browser
    FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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    Downloads: 117 This Week
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  • 11
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 45 This Week
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  • 12
    Game Extractor

    Game Extractor

    Open and edit the archive files used in over 5200 games.

    Reads and writes archives used in many popular games. Great for mod development and game translations. Supports over 5200 games, with more games added through small plugins. Also shows file previews and converts them to different formats.
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    Downloads: 387 This Week
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  • 13
    Vampyre Imaging Library

    Vampyre Imaging Library

    Image library for Object Pascal.

    Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
    Downloads: 11 This Week
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  • 14
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 0 This Week
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  • 15
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 1 This Week
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  • 16
    libjpeg-turbo

    libjpeg-turbo

    SIMD-accelerated libjpeg-compatible JPEG codec library

    libjpeg-turbo is a JPEG image codec that uses SIMD instructions (MMX, SSE2, NEON, AltiVec) to accelerate baseline JPEG compression and decompression on x86, x86-64, ARM, and PowerPC systems. On such systems, libjpeg-turbo is generally 2-6x as fast as libjpeg, all else being equal. On other types of systems, libjpeg-turbo can still outperform libjpeg by a significant amount, by virtue of its highly-optimized Huffman coding routines. In many cases, the performance of libjpeg-turbo rivals...
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    Downloads: 42,549 This Week
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  • 17
    JSmol

    JSmol

    JavaScript-Based Molecular Viewer From Jmol

    JSmol is the extension of the Java-based molecular visualization applet Jmol (jmol.sourceforge.net) as an HTML5 JavaScript-only web app. It can be used in conjunction with the Java applet to provide an alternative to Java when the platform does not support that (iPhone/iPad) or does not support applets (Android). Used in conjunction with the Jmol JavaScript Object (http://wiki.jmol.org/index.php/Jmol_Javascript_Object), JSmol seamlessly offers alternatives to Java on these non-Applet...
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    Downloads: 21 This Week
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  • 18
    Pencil

    Pencil

    The Pencil Project's unique mission is to build a free tool

    Pencil is built for the purpose of providing a free and open-source GUI prototyping tool that people can easily install and use to create mockups in popular desktop platforms. The latest stable version of Pencil is 3.1.0 which contains stability fixes and many new features. More details can befound in the releaste notes. Pencil provides various built-in shapes collection for drawing different types of user interface ranging from desktop to mobile platforms. Starting from 2.0.2, Pencil is...
    Downloads: 36 This Week
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  • 19
    PTCPas is a free, portable framebuffer library, written in Free Pascal. It allows low-level high-speed graphics access on multiple platforms.
    Downloads: 3 This Week
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  • 20
    Skija

    Skija

    Java bindings for Skia

    Skija is a high-performance, Java bindings library for the Skia graphics engine, allowing JVM and Kotlin applications to access the full capabilities of Skia’s 2D GPU-accelerated graphics without writing native code. Skia is the same graphics engine used in Chrome, Android, Flutter, and other platforms, and Skija leverages this robust foundation to provide fast rendering of paths, text, images, transformations, filters, and animations within desktop and embedded Java environments. The...
    Downloads: 0 This Week
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  • 21
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing...
    Downloads: 0 This Week
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  • 22
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 3 This Week
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  • 23
    Image to Ascii Art

    Image to Ascii Art

    Convert images to Ascii Art, with a lot of options and drawing tools

    This started as a simple image to ascii converter. However it has evolved into a much more complete ascii art suite. It has many features, including image adjustments, brighness, contrast, proportions) several image libraries, drawing and editing tools, a command line tool and more. The interface has been designed with special care, to include all tools in an easy and understandable way.
    Downloads: 0 This Week
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  • 24
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 0 This Week
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  • 25
    Zenipex Library
    The Zenipex Library is a game development framework, created with the goal of allowing someone with some knowledge of C++ to create 3D games for platforms including Windows, MacOS X, and Linux. OpenGL and Direct3D 9 are both supported.
    Downloads: 0 This Week
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