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FreeSOLID is a library for collision detection of three-dimensional objects
undergoing rigid motion and deformation. FreeSOLID is designed to be used in
interactive 3D graphics applications.
Free to join for developers who support the Free Software Foundation cause. This is my research project from 2003, which I recently updated with acceleration- and console changes (Surround Sound, Doppler Effects, Device Updates, Physics) in a long weekend but project should be considered abandoned. Additionally, the Performer libraries have been abandoned by Silicon Graphics. Minor setup- and make reconfiguration bugs, no changes planned.
LBP implementation in multiple computing platforms (ARM,GPU, DSP...)
The Local Binary Pattern (LBP) is a texture operator that is used in several different computer vision applications and implemented in a variety of platforms. When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered.
This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several...
Optical marker tracking and overlay for augmented reality.
The Augmented Reality Tool Kit (ARToolKit) captures images from video sources, optically tracks markers in the images, and composites them with computer-generated content using OpenGL. Dual-licensed, under the GPL, plus commercially by ARToolworks, Inc.
NEW: A free demonstration of ARToolKit capabilities has been made available as part of ARToolworks "Codex Interactivus: Bringing Leonardo to Life!" Kickstarter project. Download from...
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
Open and extensible driving simulation software intended for (1) developing measures of cognitive distraction resulting from performing secondary tasks while driving, and (2) quantifying the distractive influence of specific secondary tasks.