Showing 25 open source projects for "graphics library"

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  • 1
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
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    Downloads: 221 This Week
    Last Update:
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  • 2

    CaChars

    Graphics mode console I/O for the TRS-80 Color Computer

    This is an add-on for the CoCo Extended Color BASIC that implements 51x24 and 64x24 text screens. All operation of the BASIC interpreter works naturally. It is developed in 6809 assembly language. It may be assembled with LWTOOLS (http://lwtools.projects.l-w.ca) under Linux, or with Windows cross-assemblers such as Chet Simpson's CASM which is included in RainbowIDE. In order to build a disk image, you will also need the Toolshed utility suite....
    Downloads: 0 This Week
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  • 3
    Portable library for accessing the NVIDIA 3D Stereo Controller.
    Downloads: 0 This Week
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  • 4

    OpenShader

    Open architecture GPU simulator and implementation

    Documentation, simulator, compiler, and Verilog implementation of a completely open-architecture graphics processing unit. This design is intended for academic and commercial purposes. The first step is to develop a detailed GPU simulator and compiler. The second step is to implement the GPU in synthesizable Verilog. The third step is to develop a feedback loop between the simulator and implementation, allowing power, performance, and reliability aspects of the hardware to feed back into...
    Downloads: 0 This Week
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  • 5
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    Downloads: 2 This Week
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  • 6
    VisualCube is a volumetric display out of 6*6*6 voxels, where each voxel get's represented by a 2-color LED. This project includes a bunch of tools used to control this peace of hardware, by taking advantage of the VisualCube library.
    Downloads: 0 This Week
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  • 7
    Brahma is an open-source library written for the .NET 3.5 framework (in C# 3.0), to provide high-level access to parallel streaming computations on a variety of processors, including GPUs.
    Downloads: 0 This Week
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  • 8
    Pegasus Scribble offers both a library and an end-user application to use the digital pen offered by Pegasus Technologies under Linux.
    Downloads: 1 This Week
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  • 9
    The GWO library is numerical calculation library for the diffraction integrals using a GPU (Graphics Processing Unit). If optics engineers and researchers have no knowledge of GPU, the GWO library provides them with the GPU calculation power easily.
    Downloads: 0 This Week
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  • 10
    Multimedia controller/libraries for embedded applications.
    Downloads: 0 This Week
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  • 11
    A portable library for small monochrome graphics displays. We support most popular controllers for LCDs, VFDs, OLEDs, and ELs.
    Downloads: 0 This Week
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  • 12
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
    Downloads: 0 This Week
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  • 13
    The Hewlett-Packard Co. Linux Inkjet Driver Project has moved!
    Downloads: 2 This Week
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  • 14
    This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
    Downloads: 0 This Week
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  • 15
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 2 This Week
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  • 16
    EVILib is a C++ library for controlling the serial interface with Sony color video cameras EVI-D30(31), EVI-D70(P) and EVI-D100(P). The library's C++ source is released under LGPL license. Sample program provided with the library. This project has moved to GitHub: https://github.com/Ideki/EVILib C++ library for controlling Sony EVI-D30/D70/D100 pan-tilt-zoom cameras over their serial interface. Active copy and future updates are on GitHub.
    Downloads: 0 This Week
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  • 17
    SoftGenLock provides software genlock and quad buffer page flipped stereo, without requiring specific hardware or graphics card driver source code.
    Downloads: 0 This Week
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  • 18
    A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
    Downloads: 0 This Week
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  • 19
    DirectFB graphics driver for the VIA CLE266/UniChrome graphics controller. Development has moved to www.directfb.org
    Downloads: 0 This Week
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  • 20
    This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
    Downloads: 0 This Week
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  • 21
    StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
    Downloads: 0 This Week
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  • 22
    A Windows NT/2K driver for ZR36067/57 based cards (i.e. Iomega Buz). A supplemental MJPEG codec can be found at the Media XW project.
    Downloads: 0 This Week
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  • 23
    Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
    Downloads: 1 This Week
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  • 24
    This project, driven by Corel, provides a unified API for accessing printing-specific services outside the realm of the graphics API. This includes querying & controlling features of a given printer model, sending jobs, accessing queues and configuration
    Downloads: 0 This Week
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  • 25

    MultiMon Manager

    A Object Pascal Library to handle multiple Monitors under Windows.

    MultiMon Manager (MMM) is a Library to handle, detect, enumerate and control multiple Monitors under Windows, written in Object Pascal. MMM is capable to use the Windows Low-Level Monitor API including VESA Monitor Control Command Set (VESA MCCS). You can use MMM to read out your Monitor Capabilities like physical Resolution, supported Resolutions and Refresh Rates, Vendor Informations, Firmware Version and current settings like Brightness, Contrast, Gamma and so on. ...
    Downloads: 0 This Week
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