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BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
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The GWO library is numerical calculation library for the diffraction integrals using a GPU (Graphics Processing Unit). If optics engineers and researchers have no knowledge of GPU, the GWO library provides them with the GPU calculation power easily.
This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
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EVILib is a C++ library for controlling the serial interface with Sony color video cameras EVI-D30(31), EVI-D70(P) and EVI-D100(P). The library's C++ source is released under LGPL license. Sample program provided with the library.
This project has moved to GitHub: https://github.com/Ideki/EVILib
C++ library for controlling Sony EVI-D30/D70/D100 pan-tilt-zoom cameras over their serial interface. Active copy and future updates are on GitHub.
A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
This is a 3dfx gl driver project with direct gl software to hardware rendering within the driver, supporting voodoo1/rush/2/banshee/3/4/5 in 1 driver. It is intended to be a replacement for driver/gl combinations currently available.
StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
This project, driven by Corel, provides a unified API for accessing printing-specific services outside the realm of the graphics API. This includes querying & controlling features of a given printer model, sending jobs, accessing queues and configuration