Showing 14 open source projects for "graphics library"

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  • 1
    BRL-CAD

    BRL-CAD

    Open Source Solid Modeling CAD

    BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
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    4.4 out of 5 stars 49 Reviews
    Downloads: 221 This Week
    Last Update:
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  • 2
    libmylcd is a frame & font rendering library and toolkit designed to provide low level access to 2D hardware via a video framebuffer. Supported devices include SED133x, T6963C, PCD8544, S1D15G10, USBD480, PCF8833, PCF8814, USB13700, S1D15G14.
    5.0 out of 5 stars 3 Reviews
    Downloads: 2 This Week
    Last Update:
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  • 3
    VisualCube is a volumetric display out of 6*6*6 voxels, where each voxel get's represented by a 2-color LED. This project includes a bunch of tools used to control this peace of hardware, by taking advantage of the VisualCube library.
    Downloads: 0 This Week
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  • 4
    Brahma is an open-source library written for the .NET 3.5 framework (in C# 3.0), to provide high-level access to parallel streaming computations on a variety of processors, including GPUs.
    5.0 out of 5 stars 2 Reviews
    Downloads: 0 This Week
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  • 5
    The GWO library is numerical calculation library for the diffraction integrals using a GPU (Graphics Processing Unit). If optics engineers and researchers have no knowledge of GPU, the GWO library provides them with the GPU calculation power easily.
    Downloads: 0 This Week
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  • 6
    A portable library for small monochrome graphics displays. We support most popular controllers for LCDs, VFDs, OLEDs, and ELs.
    Downloads: 0 This Week
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  • 7
    This project uses massively parallel Graphics Processing Units(GPU) for neural network(Backpropagation) purposes.
    Downloads: 0 This Week
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  • 8
    This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
    Downloads: 0 This Week
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  • 9
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 2 This Week
    Last Update:
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  • 10
    A small, portable, client/server GUI designed to work on many types of hardware, including handheld computers and other embedded systems. For more information and downloads, see http://picogui.org
    Downloads: 0 This Week
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  • 11
    StereoGL will provide a uniform interface for stereo 3D displays under OpenGL, supporting as many hardware devices as possible. It will also include utility functions such as calculation of left/right viewing transforms.
    Downloads: 0 This Week
    Last Update:
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  • 12
    A Windows NT/2K driver for ZR36067/57 based cards (i.e. Iomega Buz). A supplemental MJPEG codec can be found at the Media XW project.
    5.0 out of 5 stars 1 Review
    Downloads: 0 This Week
    Last Update:
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  • 13
    Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
    Downloads: 1 This Week
    Last Update:
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  • 14

    MultiMon Manager

    A Object Pascal Library to handle multiple Monitors under Windows.

    MultiMon Manager (MMM) is a Library to handle, detect, enumerate and control multiple Monitors under Windows, written in Object Pascal. MMM is capable to use the Windows Low-Level Monitor API including VESA Monitor Control Command Set (VESA MCCS). You can use MMM to read out your Monitor Capabilities like physical Resolution, supported Resolutions and Refresh Rates, Vendor Informations, Firmware Version and current settings like Brightness, Contrast, Gamma and so on. ...
    Downloads: 0 This Week
    Last Update:
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