Showing 27 open source projects for "direct rendering manager"

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  • 1
    Particle Effect For UGUI

    Particle Effect For UGUI

    Render particle effect in UnityUI(uGUI)

    Particle Effect For UGUI is a Unity package for rendering ParticleSystem effects directly inside the uGUI canvas system. It uses Unity mesh baking APIs and CanvasRenderer instead of requiring a separate camera, render texture, or canvas. Particle effects can be sorted alongside regular UI elements by sibling order. The package supports Mask and RectMask2D components for clipping particles within interface regions. Trail modules, multiple materials, CanvasGroup alpha, and animated material...
    Downloads: 0 This Week
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  • 2
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate.
    Downloads: 2 This Week
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  • 3
    Contour

    Contour

    Modern C++ Terminal Emulator

    ...Blurred behind transparent background when using Windows 10 or KDE window manager on Linux. Blurrable Background image support. Runtime configuration reload. 256-color and Truecolor support. Key binding customization.
    Downloads: 2 This Week
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  • 4
    wxChaos

    wxChaos

    An interactive fractal explorer

    wxChaos is an open-source application for exploring fractals through direct interaction. Move through familiar sets, follow the orbit behind a point, compare rendering methods, open a Julia preview, or examine the mathematics without leaving the application. It includes classic complex-plane fractals, chaotic maps, numerical systems, and vector constructions. The collection ranges from Mandelbrot and Julia sets to Newton basins, the Burning Ship, the Henon and Logistic maps, the double pendulum, Sierpinski constructions, and the Koch snowflake.
    Downloads: 11 This Week
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  • 5
    JSmol

    JSmol

    JavaScript-Based Molecular Viewer From Jmol

    JSmol is the extension of the Java-based molecular visualization applet Jmol (jmol.sourceforge.net) as an HTML5 JavaScript-only web app. It can be used in conjunction with the Java applet to provide an alternative to Java when the platform does not support that (iPhone/iPad) or does not support applets (Android). Used in conjunction with the Jmol JavaScript Object (http://wiki.jmol.org/index.php/Jmol_Javascript_Object), JSmol seamlessly offers alternatives to Java on these non-Applet...
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    Downloads: 16 This Week
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  • 6
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 7
    Mondrian

    Mondrian

    Web-based vector graphics editor

    Mondrian is a browser-based drawing application that explores minimalist, grid-oriented composition in the spirit of geometric art. It provides a clean canvas for placing rectangles, lines, and color blocks, aiming to make creating crisp, balanced layouts feel immediate and fun. The interface favors direct manipulation—click, drag, resize, recolor—over menus and tool overload, so newcomers can produce striking designs quickly. Under the hood, it uses standard web tech to render shapes and...
    Downloads: 0 This Week
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  • 8
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 2 This Week
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  • 9

    Java Software Renderer

    Java implementation of a software renderer.

    Java implementation of a software renderer. Software rendering is handled only by a CPU, without any GPU support. Renderer is implemented in pure Java, without any additional frameworks. Additional requirements: JDK / JRE 8
    Downloads: 0 This Week
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  • 10
    RenderBOX

    RenderBOX

    Advanced Render Manager

    The free software for CG Artists RenderBOX is simply a rendering manager. This will help 3D and Compositing artists to track and manage there render sequences.
    Downloads: 0 This Week
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  • 11
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
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  • 12

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 13
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 14
    3D engine with enhanced graphic software renderer programmed in Free Pascal. See the secret graphic power of Multicore-CPU...
    Downloads: 0 This Week
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  • 15
    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
    Downloads: 0 This Week
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  • 16
    PodiGoat Core 3
    PodiGoat Core 3 is a open-source framework written in Delphi language. It owns unique interfaces allowing to manage and control almost all part of engine. PGCore3 can be used as a main framework for any kind of 2D or 3D games and interactive apps.
    Downloads: 0 This Week
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  • 17
    GLScene for Delphi 2009,with almost all bugs removed. 1.GLScene-OpenGL 3d Library (wich is GLSCENE2009). 2.GLScene-Bass manager 3.GLScene-Fmod Manager 4.GLScene-ODE Manager 5.GLScene-SDL Driver 6.GLSCene-CG Shaders.
    Downloads: 1 This Week
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  • 18
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
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  • 19
    Plugin manager for Tulip, with a webservice
    Downloads: 0 This Week
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  • 20
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
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  • 21
    mrLiquid is a tool for translating Maya scenes into another renderer's scene description. Currently it provides support for mental ray and provides a very direct level of compatability with maya2mr.
    Downloads: 0 This Week
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  • 22
    Mad Manager is a client and a server application that helps you distribute render tasks over a network.
    Downloads: 0 This Week
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  • 23
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
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  • 24
    This is a multi platform network render queue manager for Lightwave 8 accessible through a web browser
    Downloads: 0 This Week
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  • 25
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 0 This Week
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