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A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
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FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
The Deimos Project is a Java-based game development library collection. Includes Vertex Modeler, a 3D modeler that lets you programatically define models using Javasourcecode. The modeler is also a simple scene graph API.
MultiPaint is a Java-Applet that, when connected to the Linux-Daemon multipaintd, allows multiple users to paint an image together simultaniously. Additionally there is a simple chat integrated.
We would like to publicate our project: Tricky Mouse. This is a simple game, written Java using AWT, with public documentation written in hungarian language. We learned a lot of trick from this project, and we would to share this knowledge with others.
Give your IT, operations, and business teams the ability to deliver exceptional services—without the complexity.
Freshservice is an intuitive, AI-powered platform that helps IT, operations, and business teams deliver exceptional service without the usual complexity. Automate repetitive tasks, resolve issues faster, and provide seamless support across the organization. From managing incidents and assets to driving smarter decisions, Freshservice makes it easy to stay efficient and scale with confidence.
Simple Image Viewer using Java's built-in image handling functions.
Not Another Image Viewer (NAIV) is a java based, platform independent image viewer and database, aimed to carry more features and customisability than other software of the same nature. PS it is free.
This was primarily something to keep me occupied and used as a vehicle to learn new things. At this stage the code desperately needs some tidying up.
SPECTRE: the Simple, Progressive, Easily Customizable, Tricked-out RPG Engine! SPECTRE is a collection of easily implemented classes which are intended to eventually form the basis for a complete 2D game engine.
This game demo is a tool to learn the basics of J2ME and a few graphic tricks.<br> It uses an Ant script for both code related operations and distribution management.<br> It also makes good use of great Java tools (Antic, ProGuard, MPowerPlayer).
Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
CanvasUI is a Lightweight, Compact Java UI. It's designed to be small enough for applet use and uses CSS files for configuration. Implementation is obtained using simple interfaces and event queues.
Update 4/14/2015
This version of the project was never fully realized. I have a much better tools and GUI that was never uploaded to SourceForge that I developed before I started down this road. I'm currently trying to track down the code. I recently logged in for a completely different reason only to notice that this software keeps getting downloaded... and there are probably lots of disappointed folks out there once they try to run it. Sorry about that.
Anyway, long story short... I'm...
Generalized Finite Automata (GFA) Imager is a simple Java Applet that creates fractal images using an intuitive visual representation of finite automata.
Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3.
No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs.
The SDK provides functions from initializing the window till model animating and renderin
P4D is a lowpolygon 3D editor and a game environment.
With the editor you can modify bonebased 3D models, animations and textures.
The game environment (which is also used by the editor) provides simple
script-, physic-, particle- engines.
It is a word puzzle game which can be played online. It is a Java Applet that can show crossword puzzles. The clues of these kind of puzzles are in squares. The applet can be put on a web-page where visitors can solve crossword puzzles interactively.
Dungeon Siege developers unite! Create and share code, ideas, models, quests for the Dungeon Siege game. Team with others to create full mods or simple quests based on interests and knowledge. New weapons, armour, monsters will be added.
Small Java Library for SVG (sjlsvg) is a simple library for draw svg vector image on Java platform.
The library will be as small as possible (XML parser, SVG render, ...) for use as "small" applet or in Mobile platforms (PalmOs, PocketPC, ...)