BRL-CAD is a powerful cross-platform constructive solid geometry solid modeling system that includes an interactive geometry editor, ray-tracing for rendering & geometric analyses, network distributed framebuffer support, image & signal-processing tools.
Earth orbits and satellite coverage display in 3D on your laptop.
SaVi - simulate Starlink, Iridium, Globalstar, O3b, GPS, Galileo and other satellite constellations, modify them, or design your own. Requires Tcl/Tk and Unix libraries; 3D viewing option requires Geomview running on X Window.
The Pure Data (short Pd) project on SourceForge unifies the extensions (or externals) written for the Pure Data Graphical Computer Music System written by Miller Puckette with contributions from many others.
PyMOL is an OpenGL based molecular visualization system
The Open-Source PyMOL repository has been moved to github:
https://github.com/schrodinger/pymol-open-source
We still use the pymol-users mailing list here on sourceforge. Please subscribe for community support: https://pymol.org/maillist (Note: SourceForge email newsletter and special offers are optional and can be unchecked)
The PyMOL community wiki has its own home:
https://pymolwiki.org/
Our generous forever free tier includes the full platform, including the AI Assistant, for 3 users with 10k metrics, 50GB logs, and 50GB traces.
Built on open standards like Prometheus and OpenTelemetry, Grafana Cloud includes Kubernetes Monitoring, Application Observability, Incident Response, plus the AI-powered Grafana Assistant. Get started with our generous free tier today.
tkBacktracer is a cross-platform interactive visualization tool to explore the tool motions in RS-274D "G-code" CNC files used in computer controlled milling and manufacturing.
Realtime 3D game/visualization engine, written in C++, scriptable through Tcl/Tk, Python and Lua. Supports D3D and OpenGL for rendering, runs under Linux and Windows.
Lamia or Lamia Engine is the modern generation free distributable and open source game engine for creating computer games for several prevailing software platforms and very maybe hardware platforms either.
Open Source and Portable object oriented software for 3D digital image segmentation and visualization. Pipes and Filters Architechture.
Implemented in C++, and uses FLTK, VTK, ITK, TCL (plugins), and pipeline filters implemented in XML. DICOM support.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.