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Create a server for 3D worlds similar to opensim with python and postgres, the goal ist to have a small and fast implemetation. Also to build a viewer working in a browser.
L.E.I.C.A. (Long Exposure Internet CAmera) is an application that takes input from your webcam, or v4l2 device, and makes a long-exposure image.
Until now there's only a python binding for this app, soon there will be a C/C++ SDL one
NetBuilder' is a tool for building, visualizing, and simulating multi-layered biological networks, structured as hierarchical Petri-nets. It has a built-in stochastic simulator, but also provides easy access to other simulation and analysis.
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This Inkscape extension provides table support for Inkscape. This is one of the features that are present in Corel Draw but are not present in Inkscape. So, just install this extension and you will have table support in Inkscape
A powerful cross-platform and open-source 3-D rendering engine.
Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub:
https://github.com/panda3d/panda3d
SOLARIS is a graphic adventure created and developing by Blender. The game takes place in the Solaris space station, as is described in the book "Solaris" by Stanislaw Lem and Tarkovsky's film.
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VR Juggler is a virtual platform for virtual reality application development created at the Virtual Reality Applications Center at Iowa State University. Applications developed in VR Juggler can transparently move between a wide range of VR systems.
Combines Blender's graphical interface and rendering capabilities with MBDyn's multi-body dynamics, aerodynamics, and aeroelastics simulation and analysis, for rapid modeling and realistic rendering of physics based multi-body simulations.
Blender Scripting Library provides a python library for creating basic geometrical objects in blender.
This makes it possible to interface blender with a python script in the style POV-Ray users are used to do that in POV-Ray.
PyAlbum is a program that generates static files (HTML pages, text, XML) based on templates from digital camera images or other pictures. Written in Python. Runs at least on Windows/32, Linux, Unix, Mac OS. Uses PIL and the EmPy templating system.
This is a lightweight and fast library for reading and writing any PNM file - PBM, PGM and PPM, up to 16 bits per sample, in ascii/binary format. Library contains also a Python bindings - module pixfiles with PixFile class.
An image-masking application which revolves around the new user-friendly and interactive use of the standard 'magic wand' tool. Features an extensive preview system, interactive parameter adjustment and a node-based structure.
Volumetric file viewer for the human brain. Easy, powerful and flexible fMRI/MRI brain research and clinical neuro-surgery tool. Using state of the art open VTK 3D library, the proven Qt GUI toolkit, coded in Python.
A Maya plugin-in which allows you to bake particle instances into geometry, animation, and blendshapes that can be modified and updated without messing around with dynamics and expressions.
Flam3 Editor is built around the traditional flam3 software pack. The editor let you load, edit and save cosmic recursive fractal flames, like electric sheep or apophysis files, it handles traditional flam3 xml parameter files.
Gnupylot is a GUI for gnuplot (the widely used multi-OS plotting utility). It's written in Python using PyQt4 libraries. With Gnupylot you can save your plots (even the datasets). It's still in Alpha stage.
Due to many people is having a hard time making auto changing wallpapers in GNU/Linux specifically in Ubuntu here is a very very simple python script that generates a XML file that can be used as wallpaper.
PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
The purpose of this projects is to define, design and code a models-sharing system for the RepRap replication machines, so that end-users and designers can easily find, create, modify or build objects models.