Showing 17 open source projects for "gpu processing"

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  • 1
    rembg

    rembg

    Rembg is a tool to remove images background

    Rembg is a powerful tool that utilizes AI (specifically U^2-Net) to automatically remove backgrounds from images, offering a streamlined command-line interface and Docker support. It's ideal for batch processing and integrates smoothly into workflows
    Downloads: 14 This Week
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  • 2
    darktable

    darktable

    darktable is an open source photography workflow application

    darktable is an open source photography workflow application and non-destructive raw developer. A virtual lighttable and darkroom for photographers. It manages your digital negatives in a database, lets you view them through a zoomable lighttable and enables you to develop raw images, enhance them and export them on local or remote storage.
    Downloads: 41 This Week
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  • 3
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 0 This Week
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  • 4
    OGRE-Next 3D

    OGRE-Next 3D

    aka ogre v2 - scene-oriented, flexible 3D C++ engine

    OGRE-Next is the next-generation iteration of the OGRE (Object-Oriented Graphics Rendering Engine), a powerful open-source 3D rendering engine designed for real-time applications, games, simulations, and visualizations. It focuses on high-performance rendering pipelines, especially Vulkan and modern OpenGL, offering tools for photorealistic and stylized rendering. OGRE-Next is modular and flexible, providing a developer-friendly environment with scene management, lighting, shadowing, and...
    Downloads: 3 This Week
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  • Turn traffic into pipeline and prospects into customers Icon
    Turn traffic into pipeline and prospects into customers

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    Docket is an AI-powered sales enablement platform designed to unify go-to-market (GTM) data through its proprietary Sales Knowledge Lake™ and activate it with intelligent AI agents. The platform helps marketing teams increase pipeline generation by 15% by engaging website visitors in human-like conversations and qualifying leads. For sales teams, Docket improves seller efficiency by 33% by providing instant product knowledge, retrieving collateral, and creating personalized documents. Built for GTM teams, Docket integrates with over 100 tools across the revenue tech stack and offers enterprise-grade security with SOC 2 Type II, GDPR, and ISO 27001 compliance. Customers report improved win rates, shorter sales cycles, and dramatically reduced response times. Docket’s scalable, accurate, and fast AI agents deliver reliable answers with confidence scores, empowering teams to close deals faster.
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  • 5
    Vivid 3D

    Vivid 3D

    Vivid is a modern C++ 3D engine using OpenGL4+

    Vivid is a modern C++ 3D engine using OpenGL4+. It is written using Visual C++ 2022, and relies on several open source projects to achieve it's goal of making it easy and run to make modern games with it.
    Downloads: 0 This Week
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  • 6
    AwesomeBump

    AwesomeBump

    Open Source graphic tool and alternative to Insane Bump

    ...It was made as an alternative to known gimp plugin Insane Bump or the commercial tool Crazy Bump. It is designed to generate normal, height, specular or ambient occlusion, metallic, roughness and other textures from a single image. Most of the image processing is done on GPU so the program runs very fast and all the parameters can be changed in real time.
    Downloads: 41 This Week
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  • 7
    GPUImage 2

    GPUImage 2

    Framework for GPU-accelerated video and image processing

    GPUImage 2 is the second generation of the GPUImage framework, an open source project for performing GPU-accelerated image and video processing on Mac, iOS, and now Linux. The original GPUImage framework was written in Objective-C and targeted Mac and iOS, but this latest version is written entirely in Swift and can also target Linux and future platforms that support Swift code. The objective of the framework is to make it as easy as possible to set up and perform realtime video processing or machine vision against image or video sources. ...
    Downloads: 0 This Week
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  • 8

    waifu2x-cpu-torch-vks

    waifu2x fork without CUDA

    The original is here: https://github.com/nagadomi/waifu2x Differences: - CPU only, no CUDA needed; - double-precision version; - GPU and CPU-trained models (on the fly conversion in memory); - adapted for Lua v5.2 (works with Torch 7 on x32 Ubuntu). 31-12-2016: - removed unneeded data copies, left from CUDA processing; - removed large duplicate files (see "ReadMe" before use).
    Downloads: 0 This Week
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  • 9

    openAviToGif

    Video to GIF converter

    With openAviToGif you can convert video into an animated gif file. What's new in v0.6: -GPU processing -improvements and bugfixes Use your video card to speed up the conversion. Recommended for those who have high-end video cards.
    Downloads: 0 This Week
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  • Repair-CRM Icon
    Repair-CRM

    For small companies that repair and maintenance customer machines

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  • 10

    GLIP-LIB

    OpenGL Image Processing LIBrary

    GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
    Downloads: 0 This Week
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  • 11
    away3d-core-fp11

    away3d-core-fp11

    Away3D engine for Flash Player 11

    Away3D Core FP11 is a real-time 3D graphics engine for Flash Player 11 that leverages Stage3D for GPU acceleration. It provides a powerful framework for rendering 3D models, animations, lighting, and materials within ActionScript 3 applications. Ideal for interactive media, games, and visualizations, Away3D simplifies working with 3D scenes in Flash and supports common file formats like OBJ and MD5.
    Downloads: 0 This Week
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  • 12
    HIPAcc

    HIPAcc

    Heterogeneous Image Processing Acceleration (HIPACC) Framework

    HIPAcc development has moved to github: https://github.com/hipacc HIPAcc allows to design image processing kernels and algorithms in a domain-specific language (DSL). From this high-level description, low-level target code for GPU accelerators is generated using source-to-source translation. As back ends, the framework supports CUDA, OpenCL, and Renderscript. HIPAcc allows programmers to develop imaging applications while providing high productivity, flexibility and portability as well as competitive performance: the same algorithm description serves as basis for targeting different GPU accelerators and low-level languages.
    Downloads: 0 This Week
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  • 13

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...When selecting a suitable LBP implementation platform, the specific application and its requirements in terms of performance, size, energy efficiency, cost and developing time has to be carefully considered. This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 14
    Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
    Downloads: 1 This Week
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  • 15
    BrokenFinger is a collection of demo 3D programs showing latest implementation in the areas of: Document Object Model, GPU Bound Processing, and Procedural Modeling(e.g. CGA Shape).
    Downloads: 0 This Week
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  • 16
    GLEWpy aims to bring advanced OpenGL extensions to Python. This allows the Python OpenGL developer to use features such as fragment/vertex shaders and image processing on the GPU. It serves as a compliment to PyOpenGL and toolkits such as GLUT and SDL.
    Downloads: 0 This Week
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  • 17
    GPUVision is a framework for creating GPU based general purpose programs, image processing programs, and computer vision programs in C++. Supported libraries include matrix operations, graph partitioning, kernels, corner detection, edge detection etc.
    Downloads: 0 This Week
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