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ResIL is a library to open, store and manipulate images, with a focus on security. ResIL offers a simple API for these operations. ResIL also receives frequent updates to keep up with the evolution of the supported file formats. It started as a fork of DevIL but much of the code base has actually been rewritten to enhance stability. Support for webp and heic has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
A powerful, free and open-source tool for TextureAtlases/Spritesheets
TextureAtlas Toolbox is an all-in-one solution for working with texture atlases and sprite sheets.
Extract sprites into organized frame collections and GIF/WebP/APNG animations, generate optimized atlases from individual frames, or convert between 15+ atlas formats.
Perfect for game developers, modders, and anyone creating showcases of game sprites.
Formerly known as TextureAtlas to GIFs and Frames
Licensed under AGPL-3.0
Third-party licenses: See...
Imaging is native Object Pascal (Delphi and FPC) image loading, saving and manipulation library. It is available for several platforms and does not require any third party dynamic libraries.
The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.