Showing 18 open source projects for "compile"

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  • 1
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    ...It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will enable them to create high quality 2D and 3D rendering with ease. For both artists and developers, our system will rely on as few parameters as possible to reduce trial and error and allow users to quickly master the material model. ...
    Downloads: 6 This Week
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  • 2

    bessie

    A Graphics library with applications

    Should compile on Windows, Linux and BSDs. BSD licensed.
    Downloads: 1 This Week
    Last Update:
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  • 3
    PixelWasher

    PixelWasher

    Remove Near White Pixels from an Image

    ...The "Replacement Color" can use an Alpha value of 0 to make those pixels completely transparent. Requires .NET Framework 4.5.2 or newer. This software might require the full .NET framework as the System.CodeDom.Compiler library is used to compile the Pixel Wash Condition rules. Please rate and/or review the software.
    Downloads: 0 This Week
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  • 4
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
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    Downloads: 201 This Week
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  • 5
    UE Viewer

    UE Viewer

    Viewer and exporter for Unreal Engine 1-4 assets

    ...UE Viewer is a viewer for visual resources of games made with Unreal engine. Currently, all engine versions (from 1 to 4) are supported. We are using our own build system to compile UE Viewer. You may find a Perl script in Tools/genmake. This script generates makefiles from some human-friendly project format. After that you may build generated makefile using 'nmake' for Visual Studio or 'make' for gcc.
    Downloads: 73 This Week
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  • 6
    RxTool

    RxTool

    A collection of tools that Android developers have to collect

    A collection of tools that Android developers have to collect, Alipay payment, WeChat payment (unified order), WeChat sharing, Zip4j compression (supports sub-volume compression and encryption), Scanning and generation of codes and barcodes. Commonly used Dialog. WebView package can play video, Imitation betta fish sliding verification code. Toast package, Vibration, GPS, Color Picker, ArcGis, VTPK, Compile and run, maybe you will find surprises. The development process often requires the use of a variety of tool sets, although most of them can be found with just a click of Google/Baidu.
    Downloads: 0 This Week
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  • 7
    vim.wasm

    vim.wasm

    Vim editor ported to WebAssembly

    This project is an experimental fork of Vim editor by @rhysd to compile it into WebAssembly using emscripten and binaryen. Vim runs on Web Worker and interacts with the main thread via SharedArrayBuffer. The goal of this project is running Vim editor on browsers without losing Vim's powerful functionalities by compiling Vim C sources into WebAssembly. Almost all Vim's powerful features (syntax highlighting, Vim script, text objects, etc.) including the latest features (popup window) are supported. ...
    Downloads: 0 This Week
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  • 8
    ...Contact: Louis-Noel Pouchet <pouchet@cse.ohio-state.edu> Tomofumi Yuki <tomofumi.yuki@inria.fr> PolyBench is a benchmark suite of 30 numerical computations with static control flow, extracted from operations in various application domains (linear algebra computations, image processing, physics simulation, dynamic programming, statistics, etc.). PolyBench features include: - A single file, tunable at compile-time, used for the kernel instrumentation. It performs extra operations such as cache flushing before the kernel execution, and can set real-time scheduling to prevent OS interference. - Non-null data initialization, and live-out data dump. - Syntactic constructs to prevent any dead code elimination on the kernel. - Parametric loop bounds in the kernels, for general-purpose implementation...
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    Downloads: 36 This Week
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  • 9
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 0 This Week
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  • 10
    povray 3.6.1.1 raytracer
    The Persistence of Vision Raytracer source tarball. This release of POVRay is intended for building on Linux or Apple Sierra OS. It fixes a couple compile time obstructions. It does not require MacPorts (but Apple X-Code is required of course). On mac it will have image output but no gui pop-up window. Please see http://www.povray.org for other/official releases. To build do the iconic: # ./configure # make # make install
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    Downloads: 7 This Week
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  • 11
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 12
    LuaCV

    LuaCV

    OpenCV library wrapper for Lua language

    LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV. LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic. Working with: Lua 5.2, OpenCV 2.2-2.4 LuaCV-0.2.0 (svn rev. 62) is last version compatible with Lua 5.1 but working only with OpenCV 2.2 and below.
    Downloads: 0 This Week
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  • 13
    PicWorks
    This is a software for drawing and processing photos and graphics just like Photoshop(C), Paint.NET(C) and GIMP(C). It is based on Qt Framework with C++ program language so it can easily compile and run on Windows, Linux and MacOS platform.
    Downloads: 0 This Week
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  • 14
    Providing stretch and blit routines for SDL surfaces. These are optimized for speed including lots of assembler parts in the general routines and dynamic cpu native code generation for applications to compile specialized stretch-and-blit routines at runti
    Downloads: 0 This Week
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  • 15
    XIPL/XASM is a basic environment to build high-level Image Processing operations using a XML-based language. The idea is to compile the high-level XIPL language into a low-level one, XASM (XML-based too), using XSLT technology.
    Downloads: 1 This Week
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  • 16
    A Flash-based Video player with User Interface in DHTML and JavaScript. Minimizes cost to update the UI; UI can reflect changes in other dynamic systems. Minimizes number of times you need to compile the SWF flash package.
    Downloads: 0 This Week
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  • 17
    kuroiUI (Japanese for "darkUI") is a C++ class-based library to add Windows forms-like controls (ie. windows, push buttons, checkboxes, etc.) to an SDL-based project. It is intended to cross-compile to most OSs which SDL supports (see www.libsdl.org).
    Downloads: 0 This Week
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  • 18
    ...This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
    Downloads: 0 This Week
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