An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan

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License

Artistic License

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Additional Project Details

Operating Systems

BSD, Linux, Windows

Languages

English

Intended Audience

Developers

User Interface

Win32 (MS Windows)

Programming Language

Assembly, C++

Related Categories

C++ Role-Playing Games (RPG), C++ 3D Rendering Software, Assembly Role-Playing Games (RPG), Assembly 3D Rendering Software

Registered

2000-12-11