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This small, sharp tool generates SVG charts and graphs for use in other processes. This could easily be used to generate dynamic charts for web sites, statistical displays or other data visualization in a fully-scalable way.
Fully customizable and configurable global illumination ray tracer written in C++. H-RT is a research project aimed at comparing popular and less popular light reflection models.
You can obtain the source code of H-RayTracer at (Mercurial repository):
https://bitbucket.org/bayger/hrt
An easy to use managed graphics engine. Utilises OpenGL, Direct3D9, and Xna through an abstraction layer. Accompanied by a number of other helpfull tools, for example to simplify input and networking.
NPlot is an open source charting library for .NET. It boasts an elegant and flexible API. NPlot includes controls for Windows.Forms, ASP.NET and a class for creating Bitmaps. A GTK# control is also available.
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WebComicReader is a Web Comic Reader written in C#. It is used to read Dilbert, User Friendly, Wizard of ID, Unfit, Working It Out ... It has open architecture and can be updated to read any Web Comic, by simply adding the links and regular expressions.
Bookinex is an application designed to index your collection of books, it supports scanning of Barcodes to recognize ISB Numbers and querying web services to collect data.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
SwgWorldBuilder is a project aiming to help creat new worlds for the SWGEmu. We have already figured out how to change the maps and add new world objects for the client to load we just need some programmers to help.
Open source biometric SDK that can match, identify people through there finger print. I hope to make a Java, C# and C++ version of the biometrics SDK.The aim is to make a commercially competitive fingerprint matching SDK.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Full C# assembly to read EXIF metadata from JFIF and EXIF structured jpeg image files. It also extracts the MakerNote information and don't use the .Net Image and Bitmap classes but its own parser, thus avoiding performance issues.
A .Net upload client for Flickr. Features of the client allow uploading to a new/existing fileset, an existing group, and allow mapping exif/iptc information from the within the files. In addition you can specify tags for bulk uploading.(Uses FlickrNet)
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
upload2flickr is a .net (C#) based application providing users with more options than those in Ludicorp's current Flickr Uploadr. In it's first iteration, it focuses on using metadata embedded in images (exif, iptc) to tag, describe, and title photos.