Showing 63 open source projects for "front-end"

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  • 1
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
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    Downloads: 51 This Week
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  • 2
    IM
    IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
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    Downloads: 37 This Week
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  • 3
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 34 This Week
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  • 4
    SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
    Downloads: 0 This Week
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  • 5
    LuaGL
    LuaGL is a library that provides access to all of the OpenGL funcionality from Lua script language.
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    Downloads: 0 This Week
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  • 6

    PoDoFo

    A PDF parsing, modification and creation library.

    The PoDoFo library is a free, portable C++ library. It can parse and modify existing PDF files and create new ones from scratch. It also includes several tools to work with PDF files. It features an unique approach which provides access to PDF documents via an object tree. Therefore, PDFs can be created and or manipulated using a simple tree structure. Development of PoDoFo has been moved to GitHub: https://github.com/podofo/podofo Please raise new issues in the GitHub project.
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    Downloads: 45 This Week
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  • 7
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 5 This Week
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  • 8
    The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
    Downloads: 0 This Week
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  • 9
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 1 This Week
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  • 10
    Ipe extensible drawing editor

    Ipe extensible drawing editor

    Extensible vector graphics editor with Latex text support.

    Ipe is an extensible drawing editor for creating figures in PDF and Postscript format. It supports making small figures for inclusion into LaTeX-documents as well as presentations in PDF.
    Downloads: 0 This Week
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  • 11
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 12
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 13

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 0 This Week
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  • 14
    HGL Suite

    HGL Suite

    A piece of useless crap

    March 2013 this project was announced first to public, but the feedback was ZERO. So I guess it is insanely bad and unusable. Ok. But sorry, I decided to continue it for myself to improve my inability and unexperience in software development FOR MYSELF. Even if it seemed to be the worst thing ever, I *NEED* to develop software for my own well being and even if I apparently - after over 20 years since the first lines of code I wrote - I improved my ability not a single bit than it is...
    Downloads: 0 This Week
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  • 15
    APOCALYX is a 3D engine based on OpenGL and other free libraries suitable for the creation of games or serious simulations.
    Downloads: 1 This Week
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  • 16

    cm edition for sauerbraten collect

    sauerbraten with LuaJit2 scripting

    CM EDITION for Sauerbraten Collect ----------------------------------------------------------- cm|ac, aug 2013, v0.5 beta make great mods for sauer easily with lua scripts, no compile needed, see results immidiately. Included .lua files with examples features lua scripting (LuaJit2.0.0 scripting with ffi library support) build maps with lua, read/export geometry info, send/receive any file, on any server, filter received edits, detect/respond to sauer events like edittoggle,...
    Downloads: 0 This Week
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  • 17
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 18
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 1 This Week
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  • 19
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 20
    K.L.'s Tanx
    This is a 3D puzzle game with fantastic design. The prototype idea is from Family Computer game 'Tank', so Tanx means Tank's extended version.
    Downloads: 0 This Week
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  • 21

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 22
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    ...The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code and writing some documentation at the point where I have a good basic feature set. I will release new alphas every few weeks, containing source code and OS-specific binaries, unless I put development on hold for a while (see below). Project is currently ACTIVE. However, the next release is a complete remake of the existing code, so won't be around for a while. ...
    Downloads: 0 This Week
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  • 23
    An object-oriented application framework primarily designed for high-performance realtime applications, especially games. Yake abstracts interfaces between APIs and provides a wide range of general and application level functionality.
    Downloads: 0 This Week
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  • 24
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 25
    The ZFX-Community-Engine is a Realtime-3D-Engine developed by members of the zfx-community, a game- and 3D-realtime-graphic programming board. It also offers a toolbox to develop games like state-machines, scripting and handling user interaction.
    Downloads: 0 This Week
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