Showing 9 open source projects for "keyboard input"

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  • 1
    PHP-GLFW

    PHP-GLFW

    A fully-featured OpenGL and GLFW extension for PHP

    php-glfw brings the GLFW library to the PHP language, enabling native GUI and OpenGL windowing capabilities directly from PHP scripts. This experimental extension allows developers to create real-time graphical applications, games, and simulations in PHP—traditionally a backend web language—by binding low-level graphics and windowing APIs. It opens creative possibilities for developers more comfortable in PHP or looking to prototype desktop applications with web-style syntax. It’s ideal for...
    Downloads: 1 This Week
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  • 2
    PwshPaint

    PwshPaint

    A PowerShell Module for drawing pixelated art in the terminal

    PwshPaint is a fun and quirky pixel art drawing program made entirely in PowerShell, showcasing the flexibility of the scripting language. It provides a simple terminal-based interface for drawing and editing pixel art directly from the PowerShell console, making it a creative way to explore programming concepts or amuse fellow devs.
    Downloads: 0 This Week
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  • 3
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 0 This Week
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  • 4
    Perceptron

    Perceptron

    The birth of modern video feedback art.

    ...Perceptron * recursively transforms images and video streams in realtime and produces a combination of Julia fractals, IFS fractals, and chaotic patterns due to video feedback * evolves geometric patterns into the realm of infinite details and deepens the thought * records animations (movies) * saves and opens presets (state files) * loads user photographs or captures screen and webcam input * has user interface based on multiple mouse cursors, and almost the entire keyboard * has multiple windows and fullscreen mode * takes complex geometric transforms as input * applies numerous coloring techniques * smoothly transforms fractals and creates endless psychedelic journeys * resonates with the human perception Visit the Perceptron home page at http://perceptron.sourceforge.net
    Downloads: 3 This Week
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  • 5
    Simple 2D

    Simple 2D

    Simple, open-source 2D graphics for everyone

    Simple2D is a cross-platform C library that wraps SDL2 to provide a clean and easy API for developing 2D games and interactive applications. It’s designed to be beginner-friendly and eliminates much of the boilerplate involved in setting up graphics, audio, and input handling. Developers can use Simple2D to quickly prototype ideas or build lightweight applications in C with full access to rendering, events, and asset management. It is especially well-suited for learning environments and...
    Downloads: 0 This Week
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  • 6
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 7
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 8
    libpxl

    libpxl

    3D interactive application library

    ...It uses a component based architecture, which allows creating versatile and reusable object by combining building blocks. The Blender file format is natively supported for loading meshes, material, textures, animation, lamps and more directly from blend files. It supports user input device such as keyboard, mouse and joysticks. Other useful facilities are also integrated for doing audio, networking and multithreading. PXL is cross platforms; write once and compile everywhere.
    Downloads: 0 This Week
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  • 9
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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