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A standalone, portable generic Ada package for decoding images
The Generic Image Decoder is a package for decoding a broad variety of image formats, from any data stream, to any kind of medium. Unconditionally portable code: OS-, CPU-, compiler- independent code.
More information on... http://gen-img-dec.sf.net
Alire crate: https://alire.ada.dev/crates/gid
Mirror: https://github.com/zertovitch/gid
Initial Project is a new multi-platform 3D engine for next gen games using OpenGL and wxWidget (for tools). Include a vectorial font render using Freetype, shader syntax embedded in C++ and Material system.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
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Generate a nice photo album to be viewed with (mostly) any browser.
Processing images is split in two passes: Pass 1 generates thumbnail pictures
and normalized pictures, Pass 2 generates the html files.
Currently customizing is only possible by excha