Showing 36 open source projects for "c memory allocator"

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  • 1
    OpenGL Mathematics

    OpenGL Mathematics

    Highly Optimized Graphics Math (glm) for C

    ...Euler angles was implemented in reverse order (extrinsic) it was fixed, now they are intrinsic. Make sure that you have the latest version. vec4 and mat4 variables must be aligned. (There will be unaligned versions later). cglm doesn't alloc any memory on heap. So it doesn't provide any allocator. You should alloc memory for out parameters too if you pass pointer of memory location.
    Downloads: 0 This Week
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  • 2
    LVGL

    LVGL

    Powerful and easy-to-use embedded GUI library with many widgets

    Powerful and easy-to-use embedded GUI library with many widgets, advanced visual effects (opacity, antialiasing, animations), and low memory requirements (16K RAM, 64K Flash). LVGL provides everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects, and a low memory footprint. LVGL is an open-source graphics library providing everything you need to create an embedded GUI with easy-to-use graphical elements, beautiful visual effects, and a low...
    Downloads: 27 This Week
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  • 3
    lilliput

    lilliput

    Resize images and animated GIFs in Go

    Lilliput is a lightweight image codec and processing library tailored for environments where performance, portability, and resource efficiency are critical, such as gaming clients, real-time applications, or systems with constrained memory budgets. Designed to support fast decoding and manipulation of common image formats like PNG, JPEG, WebP, and BMP, Lilliput is engineered to minimize dependencies and be easily integrated into a variety of C/C++-based projects without pulling in heavy external libraries. The library provides APIs for scaling, resizing, color conversions, and basic image operations that are crucial for performance-sensitive applications that need to display or transform images on the fly. ...
    Downloads: 1 This Week
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  • 4
    libvips

    libvips

    A fast image processing library with low memory needs

    ...It can also load images via ImageMagick or GraphicsMagick, letting it work with formats like DICOM. It comes with bindings for C, C++, and the command-line. Full bindings are available for Ruby, Python, PHP, C# / .NET, Go, and Lua.
    Downloads: 2 This Week
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  • 5
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 34 This Week
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  • 6
    ImageSharp

    ImageSharp

    A modern, cross-platform, 2D Graphics library for .NET

    ImageSharp carries no native dependencies and can be installed anywhere that supports .NET Standard 2.0+, ImageSharp can be used in device, cloud, and embedded/IoT scenarios. ImageSharp's API is unparalleled for it's ease of use. Designed from the ground up to be flexible and extensible, the library provides API endpoints for common image processing operations and the building blocks to allow for the development of additional operations. Complete support for jpeg, bmp, gif, pbm, png, tga,...
    Downloads: 0 This Week
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  • 7
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if...
    Downloads: 1 This Week
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  • 8
    Ultralight

    Ultralight

    Lightweight, high-performance HTML renderer for game developers

    Use our portable, WebKit-based SDK to effortlessly display modern web content everywhere. Available for desktop apps, game consoles, TVs, embedded device displays, servers, and more. Official API for C and C++, with bindings for more. Render web-content on the GPU via Direct3D, Metal, OpenGL, or your own engine for unmatched visual performance. Render web-content on the CPU via SIMD/parallel for incredibly easy integration with any environment (including server-side!). Ultralight is engineered for peak performance, ensuring minimal CPU and memory usage. ...
    Downloads: 2 This Week
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  • 9
    ResIL

    ResIL

    Resilient Image Library - successor to DevIL

    ResIL is a library to open, store and manipulate images, with a focus on security. ResIL offers a simple API for these operations. ResIL also receives frequent updates to keep up with the evolution of the supported file formats. It started as a fork of DevIL but much of the code base has actually been rewritten to enhance stability. Support for webp and heic has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
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    Downloads: 2 This Week
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  • 10
    Sodipodi is general vector illustrating application for Linux/Unix and Windows. It uses W3C SVG as native file and in-memory image format and can do many neat things.
    Downloads: 5 This Week
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  • 11

    GTB: Graphics Toolbox

    C++ libraries and apps for computer graphics and data visualization

    The Graphics Toolbox (GTB) is a collection of C++ libraries and apps for computer graphics and data visualization. Wagner Correa initially created GTB as part of his Ph.D. research at Princeton University in collaboration with Professor Claudio Silva and Dr. James Klosowski. Several other researchers later contributed to GTB (see the AUTHORS file).
    Downloads: 0 This Week
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  • 12
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 13
    Coriander

    Coriander

    Control and capture GUI for IIDC compliant cameras

    Coriander is a full-featured GUI for IEEE1394, IIDC-compliant digital cameras.
    Downloads: 3 This Week
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  • 14

    libUEMF

    A C99 implementation for reading/writing WMF and EMF Graphic Metafiles

    libUEMF is a portable C99 implementation for reading and writing Windows Metafile, Enhanced Metafile, and Enhanced Metafile Plus (WMF, EMF, and EMF+) files. libUEMF avoids collisions with Microsoft defined functions and values, so portable programs which use it and have a Windows version do not require any conditional logic to separate the native GDI/GDI+ support from the equivalent functions provided by libUEMF. libUEMF does not implement GDI/GDI+ calls. Instead, for each metafile record...
    Downloads: 4 This Week
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  • 15
    fbgrad

    fbgrad

    Explores color gradients with framebuffer graphics

    A fun splashy program that accomplishes very little. Working example of framebuffer programming, creating JPEGs, drawing into a linear memory array. Kids will maybe like it, it's not interactive except it does screendumps if you hit s while it's running
    Downloads: 0 This Week
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  • 16
    Skinner

    Skinner

    Special Effects with Skinned Mesh in Unity

    Skinner is a collection of real-time special effects for Unity that use vertices of an animating skinned mesh as emission points. Instead of duplicating mesh data on the CPU, it employs a replacement shader to stream vertex positions into GPU-friendly buffers, conserving memory and CPU cycles. With those GPU-side buffers, Skinner can drive effects like trails, particles, or geometry that react to the underlying skinned animation in sophisticated ways. The approach enables complex, performant...
    Downloads: 0 This Week
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  • 17

    viewpix

    A Landsat 8 scene viewer

    Viewpix allows the user to load all eleven bands of a Landsat 8 Level 1 data set into memory concurrently. You can scroll and view each band at full resolution. Change bands instantly with a single key press. Band 8 is 15 meters resolution, all other bands are 30m resolution. A 30m resolution gray scale scene is generated by Viewpix and is presented as band 12. Each Landsat 8 scene is roughly 190 X 180 kilometers.
    Downloads: 0 This Week
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  • 18
    tinyobjloader

    tinyobjloader

    Tiny but powerful single file wavefront obj loader

    Tiny but powerful single file wavefront obj loader written in C++03. No dependency except for C++ STL. It can parse over 10M polygons with moderate memory and time. tinyobjloader is good for embedding .obj loader to your (global illumination) renderer. We recommend to use master (main) branch. Its v2.0 release candidate. Most features are now nearly robust and stable (The remaining task for release v2.0 is polishing C++ and Python API).
    Downloads: 0 This Week
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  • 19
    jpegant

    jpegant

    Embedded JPEG encoder

    Jpegant is a compact JPEG encoder for embedded applications. It is intended to be executed on small microcontrollers or microprocessors. High speed and small memory usage is its main concern. It implements a subset of JPEG standard. Now the code contains JPEG decoder so if you decided to use nonstandard transform or entropy coding in encoder you still will be able to decode bitstream (provided that you keep the decoder in sync of course). Release 1.1 source code and Windows...
    Downloads: 0 This Week
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  • 20
    LIBGPIV is software for (Digital) Particle Image Velocimetry (PIV). It contains the core functions for image-processing, image evaluation, validation, post-processing, input/output functions, memory allocation etc.
    Downloads: 0 This Week
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  • 21
    Importer library to import assets from different common 3D file formats such as Collada, Blend, Obj, X, 3DS, LWO, MD5, MD2, MD3, MDL, MS3D and a lot of other formats. The data is stored in an own in-memory data-format, which can be easily processed. www.open3mod.com/ is a 3D model viewer and exporter based on Assimp that is also Open Source.
    Downloads: 37 This Week
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  • 22
    Ogljpeg

    Ogljpeg

    JPEG decompression accelerated on GPU using OpenGL compute shaders

    Ogljpeg is JPEG decompression library. Primary focus of this project is to speed up texture upload process using JPEG compression. For this purpose OpenGL compute shaders are used and result of decompression is OpenGL texture loaded in GPU memory.
    Downloads: 0 This Week
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  • 23
    fotorelacjonusz

    fotorelacjonusz

    Official skyscrapercity.com application for posting photos

    The typical thing of "Forum Polskich Wieżowców" (polish section on skyscrapercity.com) is posting extensive "photo reports" of road construction progress and other building sites. This application is made to facilitate process of preparation and posting photos on SSC. It does everything for you. Just toss your photos straight from a memory card into the application, click a few times and photos end up on the forum.
    Downloads: 0 This Week
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  • 24
    Creates a photomosaic out of your image base. Get A Mosaic is especially suited to create giant mosaics with a very high resolution. This works even on computers with little memory.
    Downloads: 1 This Week
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  • 25
    LuaCV

    LuaCV

    OpenCV library wrapper for Lua language

    LuaCV is OpenCV library wrapper for Lua language. Main goal is to access fast image processing library to light-weight, non-type language. Thanks to CMake project is a much easier to compile it under many OS platforms which are supported by OpenCV. LuaCV is being developed at faculty of Electrical Engineering and Communication of Brno University of Technology in Czech republic. Working with: Lua 5.2, OpenCV 2.2-2.4 LuaCV-0.2.0 (svn rev. 62) is last version compatible with Lua 5.1...
    Downloads: 0 This Week
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