Showing 540 open source projects for "source engine"

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  • 1
    PixelLight

    PixelLight

    PixelLight is a cross-platform application framework

    PixelLight is a cross-platform application framework for any kind of 3D applications like games, interactive simulations or visualizations. It's written in C++ and has been designed with flexibility and extensibility as one of it's main goals.
    Downloads: 0 This Week
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  • 2

    SketchUp to Ogre Exporter

    A Ruby script to export Google SketchUp scenes as Ogre 3D meshes

    This is a Ruby script for Google SketchUp which can export 3D scenes to the Ogre 3D rendering engine. It is released under the LGPL. Development is sponsorized by ASA-Lab at the Virtual Reality & Multimedia Park.
    Downloads: 0 This Week
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  • 3

    Misfit Cubed

    Misfit Cubed is a mod of Misfit3D that includes an MD5 exporter

    Misfit Modeller 3D is our favorite open source, low poly modeller. Unfortunately the original developers gave up on development a few years ago leaving the project orphaned. Misfit Cubed is the last released version of Misfit3D (1.38) with an MD5 exporter added and some bug fixes of the Windows version. The Linux version has been implemented using the plugin system, there is currently no MacOS version, but if someone would like to do one...
    Downloads: 0 This Week
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  • 4

    StereoWS

    StereoWS developed by UCL-MSSL within the ProVisG project

    Since December 2008, UCL-MSSL developed a platform independent stereo application in collaboration with JPL, NASA as a subtask of EU-FP7 PRoViSG. This work was originally proposed for two months of work, but it was rescheduled to run untill August 2011 after realising its synergetic relationship with other UCL tasks within the ProVisG project. Within this time period, UCL delivered consortium members a stereo application (called StereoWS ver. 1.0), which integrates various practical...
    Downloads: 0 This Week
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  • 5
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 6
    OpenVRML is a cross-platform VRML and X3D browser and C++ runtime library.
    Downloads: 2 This Week
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  • 7

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 8

    Kambi VRML game engine

    Game engine supporting many 3D/2D formats and graphic effects

    This project has been renamed to "Castle Game Engine" and moved to: - Our website https://castle-engine.io/ - GitHub repo: https://github.com/castle-engine/castle-engine/ Cross-platform 3D and 2D game engine for Object Pascal. Rendering and processing of game assets in glTF, X3D, VRML, Collada, Spine and other formats. Many graphic effects including shadows, shaders, mirrors, screen effects. Animation, collision detection, 3D sound. Extensible system of 3D objects, with...
    Downloads: 1 This Week
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  • 9
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The...
    Downloads: 0 This Week
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  • 10

    IPSA - Inventor Physics Simulation API

    Easy to use physics simulation combining ODE with OpenInventor.

    Create phyiscal simulations easily through IPSA which combines the OpenInventor 3D API with the Open Dynamics Engine (ODE). Scenes are read from .iv files and simulated in the supplied viewer applications. Find it at: http://ipsa.sourceforge.net
    Downloads: 0 This Week
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  • 11
    A hebrew handwriting recognition engine.
    Downloads: 0 This Week
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  • 12
    A similarity search engine. Please check http://obsearch.net for more information!
    Downloads: 0 This Week
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  • 13
    AutoBrowse - The most creative screensaver of the world! Enter any search-word and any search-engine (default is google.de), and AutoBrowse will surf the net for you. Enioy!
    Downloads: 0 This Week
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  • 14
    An omnifont OCR engine. The long-term goal is recognition of formulas.
    Downloads: 0 This Week
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  • 15
    HPGS is an HPGL/2 interpreter, which renders HPGL/2 through a Postscript-like API. Currently, it can render to eps and png files. For rendering the scenery to pixel formats, a rendering engine has been coded, which draws vector graphics into pixel buffers
    Downloads: 0 This Week
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  • 16
    Flint

    Flint

    Actionscript 3 Particle Engine for Flash and Flex

    Flint is an ActionScript 3 particle engine designed for creating rich particle effects in Flash and Flex applications, providing tools for animations like fire, smoke, and explosions. This first tutorial will introduce the basics of Flint through a project to create a snow effect. Our effect will be snow flakes drifting down the screen. Each snow flake will be a particle in our particle system. If you want to see the final effect, scroll to the bottom of the page. This tutorial works with...
    Downloads: 0 This Week
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  • 17
    NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar. -- InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++). It ships with (unoptimized) example renderers for DirectX 9 and OpenGL. To get the most of...
    Downloads: 0 This Week
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  • 18
    OffscreenGecko is a library for rendering HTML etc content to offscreen buffers, sitting atop of the Mozilla Gecko rendering engine. The goal is to simplify embedding of Gecko into environments were its output is needed as pixel data, such as 3D engines.
    Downloads: 0 This Week
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  • 19

    imagetext ( smarty image plugin )

    imagetext is a smarty plugin for creating graphical cached text images

    "Mighty Headlines - Headlines were a problem in webdesign at all times. On the one hand you want those better looking graphical headlines, on the other hand the maintenance effort … puhh! - There are two solutions for this problem: the first uses Flash, which uses the GET parameter to display the correct text. The second ist the solution with automatically created images. And this is what this plugin exactly does (btw., all graphical headlines on this website were created by this plugin). -...
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  • 20
    several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
    Downloads: 0 This Week
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  • 21
    The first 3d search engine for text. Javascript only. Work in all browsers. Ajax downloads new words (and links between them) as you move mouse to control AI to learn what you're looking for (in context) and put it on screen. Includes Wikipedia data
    Downloads: 0 This Week
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  • 22
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 2 This Week
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  • 23
    OGL Explorer
    Java GUI that connects to content providers API such as Google, Bing, Wikipedia and implements a local search engine powered by Lucene, to search different contents: images, videos, articles, files and display them in an ergonomic OpenGL component.
    Downloads: 0 This Week
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  • 24
    Lightfeather is a 3D engine for Linux, Mac OS X and Windows. It is designed to be easy to use but still take advantage of the features of modern graphics hardware.
    Downloads: 2 This Week
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  • 25
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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