Showing 208 open source projects for "c code compiler"

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  • 1
    libsdl2gl

    libsdl2gl

    A small library to create SDL 2 - OpenGL applications.

    The purpose of the library is to help the programmer to easily create an application with an OpenGL context and to help monitoring keyboard and mouse input . The library may be appropriate to start learning to code in opengl but not for big projects. This version is like a small glut replacement but without routines for drawing geometric primitives or for creating pop-up menus.
    Downloads: 0 This Week
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  • 2

    GLSlayer

    An object oriented 3D graphics API on top of OpenGL

    ...With GLSlayer it is easy to create a rendering context just by filling a structure and calling a function. All extensions needed to expose features for requested OpenGL version are loaded automatically. The code needed to create, setup and use objects is reduced and made intuitive. It supports OpenGL versions from 3.3 to 4.3, only forward compatible contexts.
    Downloads: 0 This Week
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  • 3
    AntTweakBar

    AntTweakBar

    C/C++ library to add light and intuitive GUI to OpenGL and DX programs

    AntTweakBar is a small and easy to use C/C++ library that allows programmers to quickly add a light and intuitive GUI into OpenGL or DirectX based programs to interactively tweak parameters on-screen. AntTweakBar works with Linux, Windows and OSX, and can be easily integrated with custom windowing system or with existing toolkits. Examples of integration with GLFW, SDL, GLUT, SFML and DirectX are provided.
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    Downloads: 20 This Week
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  • 4

    gc_hole_filling

    Depth map hole filling using graph cuts

    Code to fill missing holes in a depth map using a second-order smoothness prior. Implemented in matlab using graph cuts. Accompanies the paper "Herrera C., D., Kannala, J., Ladicky, L., Heikkila, J., Depth map inpainting under a second-order smoothness prior, SCIA, 2013"
    Downloads: 0 This Week
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  • 5

    Core3D

    Minimalist 3D Scenegraph Management Framework

    Core3D is a lightweight framework for developing robust 3D Visualization and Simulation applications. The Core3D library provides structure and organization to speed up application development. Tightly coupled or interrelated functionalities are partitioned into groups. These groups ensure there is a separation of concerns. For example, the description of shapes and visual characteristics of a scene are separated from code that renders the scene on different graphics hardware. This code...
    Downloads: 0 This Week
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  • 6

    LuaCalc

    Crossplatform stack calculator with very fast usage.

    Crossplatform calculator based on preprocessor to Lua language (CLua). CLua have a hybrid syntax between C-style and Lua and have some additions like inline condition operator etc. Easy and very fast in use. Helpful for debugging and analysing data. Enjoy! Get code on homepage (bitbucket. Link below) of project or download win exe from here or homepage.
    Downloads: 0 This Week
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  • 7

    AnimEclipse

    a graphics animation / music video created using basic C++

    its a graphics animation / music video created using basic C++. For this I've wrote some special purpose functions, "Path Wiggle","Boxer","bezier curve","Circular Array" etc.. that can be used in any other graphics works. I'm glad to share those functions as well as whole code with you.. Watch the animation here: https://www.youtube.com/watch?feature=player_embedded&v=hOQuOEuVV5o contact me, facebook: https://www.facebook.com/PixVfx
    Downloads: 0 This Week
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  • 8
    A comprehensive software suite for reading barcodes. Supports EAN/UPC, Code 128, Code 39, Interleaved 2 of 5 and QR Code. Includes libraries and applications for decoding captured barcode images and using a video device (eg, webcam) as a barcode scanner.
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    Downloads: 684 This Week
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  • 9

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ...This is a software toolbox that collects software implementations of the Local Binary Pattern operator in several platforms: - OpenCL for CPU & GPU - OpenCL for GPU (branchless) - C code optimized for ARM - OpenGL ES 2.0 shaders mobile GPUs - C code for TI C64x DSP core (branchless) - C code for TTA processor synthesis If you use the code somewhere, please cite: Bordallo López M., Nieto A., Boutellier J., Hannuksela J., and Silvén O. "Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 10
    AggOO is a higher level, cross platform 2D graphics API which resembles GDI+, but uses Anti-Grain Geometry as the rendering backend. Existing GDI+ code can be converted to use AggOO in most cases by simply replacing the namespace. Modified BSD license.
    Downloads: 0 This Week
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  • 11
    jAMOS

    jAMOS

    AMOS BASIC reimplementation in Java

    jAMOS is a cross platform, Java-based reimplementation of François Lionet's AMOS BASIC on the Amiga.
    Downloads: 0 This Week
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  • 12
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code and...
    Downloads: 0 This Week
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  • 13
    Thumbnail me
    Thumbnail me is a free and open source thumbnails generator built on movie thumbnailer. Thumbnail me is coded in C++ and uses the Qt 4.8.0 library. This software is actually available on Windows Xp / 2k3 / 2k8 / Vista / 7 x86/x64 and Linux x86/x64. Source Code : 3.5 (Never released) : https://github.com/kwent/thumbnailme 3.0 (Current version) : http://sourceforge.net/projects/thumbnailme/files/Sources/thumbnailme_3.0_Windows_Sources.zip/download Source Documentation : http://www.thumbnailme.com/doc
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    Downloads: 46 This Week
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  • 14
    Gimp# is a C# wrapper around the GIMP API. It also offers a plug-in framework. This enables users to quickly write new GIMP plug-ins using .NET or Mono.
    Downloads: 3 This Week
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  • 15
    loadmd2_chung

    loadmd2_chung

    loadmd2_chung is a dll to load 3D md2 models into openGL

    loadmd2 chung is a dll to load 3D md2 animated models into openGL. It is written in compiled freebasic, but can be called by any other current programming language , as c++ or LibertyBasic.
    Downloads: 0 This Week
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  • 16
    eXtended Screenshot (xscreenshot)
    This is a nice Windows and Linux screenshot tool for make, edit, share and exchange screenshots between people via the internet. This tool oriented for QA testers, programmers, designers, sales managers, support centers and other people.
    Downloads: 1 This Week
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  • 17
    Embedded Font Generator (EFGen) is a generator of a cross-platform ANSI C code that renders a text using OpenGL. Generated code includes everything you need to render a custom text, also it is easy to compile and link with your application.
    Downloads: 5 This Week
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  • 18
    jAMAL
    jAMAL is a Java-based reimplementation of the AMOS Animation Language (AMAL).
    Downloads: 0 This Week
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  • 19
    BaX
    The BaX-lib is a powerful, lightweight easy to use library for the creation of bitmaps in your C++ programs. The BaX-compiler is a simple script interpreter to achieve the same thing. It's easy, lightweight, fast, and completely written from scratch
    Downloads: 0 This Week
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  • 20
    Image Quality Assessment (IQA)
    IQA is a C library for objectively measuring image/video quality. It implements many popular algorithms, such as MS-SSIM, MS-SSIM*, SIMM, MSE, and PSNR. It is designed to be fast, accurate, and reliable. All code is Valgrind-clean and unit tested.
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    Downloads: 2 This Week
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  • 21
    This Minimal OpenGL Utility Library is a library similar to GLUT, only with fewer features! You can write window-system-independent OpenGL programs with even fewer lines of code than GLUT. Initial support for X11 and Win32. Examples.
    Downloads: 0 This Week
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  • 22
    LibNebular is C++ Linux library for uniform image file manipulation as String key-value pairs (with sometimes BLOB values) where different file types are intruduced through DL (".so") libraries. Includes BMP and JPEG plugins. Can easily be ported.
    Downloads: 0 This Week
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  • 23
    ...The naming convention I have used is a bit wonky as well. In addition the scoping for all the variables, methods, etc. really needs to be reorganized. I might get around to doing a refactoring on this code, but I wouldn't hold my breath. I wrote it over three years ago, and wrote it in quite a hurry when I did. If you compare this stuff with my GPE code, its like night and day. Well, hopefully somebody learning to work with OGRE or to program in C++, might find it useful
    Downloads: 0 This Week
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  • 24
    Port of dcraw to C#. Thanks for Dave Coffin the original. Based on v8.88. Code is very much prototype quality and only tested with 450D. Output files from this differ from ones created with the original dcraw (see AHD file for further details)
    Downloads: 12 This Week
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  • 25
    Atar8 Tools is a collection Atari 8-bit related of command line tools for Posix compatible environments: - Franny is an ATR disk image editor. Supports AtariDOS II disk format (partially) and SpartaDos 2 disk format. - Yvonne is an Atari picture viewer / converter. - ZooEY is a cross assembler designed for 6502 processors. Binaries are generated specially for Atari 8-bit systems (AtariDOS II and SpartaDOS X formats supported). This tool is compatible with Quick Assembler, one of most...
    Downloads: 2 This Week
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