Showing 2187 open source projects for "notepad-plus"

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  • 1

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 2
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code and...
    Downloads: 0 This Week
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  • 3
    osGraphX

    osGraphX

    osGraphX is a 3D file viewer based on openscenegraph.

    osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the OSG supported file formats.
    Downloads: 2 This Week
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  • 4
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    The project was born when I wanted to write a 3D modeling + rendering engine in C++. I wanted to create an easily expandable tool for the GUI, that will automatically know how to display the various objects for editing. The goal was to make each object "know" how it should be displayed and changed, so that a simple GUI tool can display complex objects, and new objects can be created without having to spend time creating the "widgets" for them. The basic requirements was: - The...
    Downloads: 0 This Week
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  • 5
    Thumbnail me
    Thumbnail me is a free and open source thumbnails generator built on movie thumbnailer. Thumbnail me is coded in C++ and uses the Qt 4.8.0 library. This software is actually available on Windows Xp / 2k3 / 2k8 / Vista / 7 x86/x64 and Linux x86/x64. Source Code : 3.5 (Never released) : https://github.com/kwent/thumbnailme 3.0 (Current version) : http://sourceforge.net/projects/thumbnailme/files/Sources/thumbnailme_3.0_Windows_Sources.zip/download Source Documentation :...
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    Downloads: 51 This Week
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  • 6
    Kujawiak Viewer (kuView)
    kuView is a picture viewer, provides useful features including Unicode, Exif, scaling filter, shell integration, and archive browsing. May be used as replacement for built-in viewer or ACDSee-like on Windows. Has tiny executable, is portable and green.
    Downloads: 3 This Week
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  • 7

    IPSA - Inventor Physics Simulation API

    Easy to use physics simulation combining ODE with OpenInventor.

    Create phyiscal simulations easily through IPSA which combines the OpenInventor 3D API with the Open Dynamics Engine (ODE). Scenes are read from .iv files and simulated in the supplied viewer applications. Find it at: http://ipsa.sourceforge.net
    Downloads: 0 This Week
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  • 8
    QC_stereoCV_tracking

    QC_stereoCV_tracking

    Quadrotor IR-Blob tracking with stereoCV

    - StereoCV optical Tracking - With openFrameworks and openCV - Handle USB-camera - Calibrate stereoCV - Handle and track multiple IR-Blobs - Transform tracked blobs to realWorldValues - handsome GUI
    Downloads: 0 This Week
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  • 9
    EasyBMP-OCaml is an Objective Caml interface to the EasyBMP library (http://easybmp.sourceforge.net/).
    Downloads: 0 This Week
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  • 10
    Flattens 3D objects as DFX file into a printable 2D DXF file. To obtain a paper model of the 3D object, the printed sheet can be cut out and glued together.
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    Downloads: 8 This Week
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  • 11
    QFrameCatcher is a program that captures frames from a video file and save these frames as thumbnails in a single image file or inside a folder.
    Downloads: 0 This Week
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  • 12
    A gtk comicbook viewer.
    Downloads: 0 This Week
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  • 13
    A collection of libraries and tools to use graphical LC displays connected to the PC's parallel port.
    Downloads: 0 This Week
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  • 14
    Point-based modelling and rendering using radial basis functions
    Downloads: 0 This Week
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  • 15
    OpenGL-based GUI written in C++
    Downloads: 0 This Week
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  • 16
    OpenLayer is a hardware accelerated 2D Graphics library. It specifies a new api to be used alongside of Allegro and takes control of how the contents of the screen are rendered and uses OpenGL functions through AllegroGL to allow hardware acceleration.
    Downloads: 0 This Week
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  • 17
    3D -Darstellung von Gebäuden mit Hilfe von OpenGL
    Downloads: 0 This Week
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  • 18
    <b>KTooN</b> is a design and authoring tool for 2D Animation inspired by animators (<a href="http://www.labtoon.org">Labtoon SAS</a>) for animators.
    Downloads: 0 This Week
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  • 19
    A KDE GUI for subtitleripper, to convert DVD subtitles to text subtitles.<BR><BR> Una intefaz gráfica de KDE para subtitleripper, para convertir subtítulos de DVD a subtítulos en texto.
    Downloads: 0 This Week
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  • 20
    .NET bindings for mapnik.
    Downloads: 0 This Week
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  • 21
    PeePeePlayer aims to be be portable, DOS-like looking module player. Its intentions are to be easily extensible and to reproduce every known tracker bug to sound "original".
    Downloads: 0 This Week
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  • 22
    Rududu will be a wavelet video codec.
    Downloads: 0 This Week
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  • 23
    The pspmovie allows the user to transcode video files into format that Sony PSP understands. It can also help to transfer resulting movie files into PSP connected to USB port.
    Downloads: 0 This Week
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  • 24
    This project is an image viewer. It's main interest is the use of different mechanisms of cache, and the use of smart pointers. The system behaves differently according to the implemented cache and smart pointer
    Downloads: 0 This Week
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  • 25
    This project focuses on implementing flash photography related algorithms. The first algorithm to be implemented is called "Flash Photography Enhancement via Intrinsic Relighting", presented in SIGGRAPH 2004, see http://artis.imag.fr/Publications/2004/
    Downloads: 0 This Week
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