Showing 100 open source projects for "ray"

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  • 1
    StupidRT

    StupidRT

    A really simple (following K.I.S.S statement) ray tracing project.

    I have in mind a C RayTracing library, but, actually it is an application using opengl to show the texture (e.g. the raytraced result) generated by the library. This is a project to explore and make a Ray Tracer that can be really fast, optimized and with the more options we can. My hope is to make it fully and easily understandable in order to give to the developers all the hand in the process.
    Downloads: 0 This Week
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  • 2
    Structure Synth generates 3D structures by specifying a design grammar. Even simple systems may generate surprising and complex structures. Structure Synth offers a graphical environment with multiple tabs, syntax highlighting, and OpenGL preview.
    Downloads: 25 This Week
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  • 3
    Y.A.P.R.M. is a free-as-in-freedom modeller to graphicaly design 3d scenes and generate POV-Ray-files for them. Appart from the basic POV-Ray objects which can be used in CSG operations it supports spline based objects. Furthermore a vast amount of 3d-files can be imported and used with Y.A.P.R.M.
    Downloads: 1 This Week
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  • 4
    Double Fractal with 3D Prototype

    Double Fractal with 3D Prototype

    Easily creates high complex fractal images. Includes 3D prototypes.

    Double Fractal was first created in the 90s and was the result of a passion for fractals and fractal math. Since then, it has grown including many unique fractals invented by its author. Some fractals were found by chance in 2001 when functions used for artificial intelligence were plotted as fractals. These new fractals were called JP Random Sets. The brilliant environment Lazarus allowed Double Fractal to be ported from Delphi and now Double Fractal can be run on Windows, Linux and MAC...
    Downloads: 0 This Week
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  • 5
    POV-Ray system of macros for supporting residential building information modeling.
    Downloads: 0 This Week
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  • 6
    Math Transformations Library
    ...MTL consists of pars B - Basic Functions, Matrices, Images, Hypermodels (3d Models and up) N - Numeric Functions ranging from linear regression over nonlinear optimization to singular-value computation I - Image filters and Image enhancement H - Hardware related (optional part), does require additional libraries and is only useful on certain hosts. G - Hyper-Model functions such as ray-plane intersections etc.
    Downloads: 0 This Week
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  • 7
    GuiObjects

    GuiObjects

    A C++ library to easily create GUI-editable objects

    ...In addition, because this is a project I started to train in C++: - there will be no dynamic casting! (I hate them) - using c++0x (I want to learn - sorry!) I'm still working on implementing a ray tracing program with it, and maybe other tools as well
    Downloads: 0 This Week
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  • 8

    BRAYTE

    Bruno's RAY Tracing Engine

    Yet another ray-tracer. Mixing Python, CUDA and a specialized compact SDL (Scene Description Language).
    Downloads: 0 This Week
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  • 9
    rapido is a ray tracing library with support for static and dynamic geometry that enables real-time ray tracing of reasonably complex scene.
    Downloads: 0 This Week
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  • 10
    Simple 3D renderer based on ray tracing method.
    Downloads: 0 This Week
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  • 11
    RAY++ is a collection of C++ classes needed for ray tracing (shapes, surfaces, cameras etc.). The object-oriented design makes it easy to extend the package.
    Downloads: 0 This Week
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  • 12
    RayLab is a simple, portable ray tracer for producing 3D images. It uses a custom text-based scene description language, and supports several mathematical shapes, as well as CSG operations (constructive solid geometry).
    Downloads: 0 This Week
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  • 13
    Blender Scripting Library
    Blender Scripting Library provides a python library for creating basic geometrical objects in blender. This makes it possible to interface blender with a python script in the style POV-Ray users are used to do that in POV-Ray.
    Downloads: 0 This Week
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  • 14
    This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
    Downloads: 0 This Week
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  • 15
    Improved ray tracer with a lot of feauters, like soft shadows, textures etc.
    Downloads: 0 This Week
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  • 16
    Ray tracer to create stunning 3D render of scene description.
    Downloads: 0 This Week
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  • 17
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 18
    Real Time Ray Tracing on CPU
    Downloads: 0 This Week
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  • 19
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 0 This Week
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  • 20
    Ray Watch is a cross-platform Ray Tracer written entirely in C++. Currently, the project supports basic primitives and all the finer stuff like reflection, refraction, specularity and soft shadows.
    Downloads: 0 This Week
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  • 21
    V-Ray integration to Blender
    Downloads: 5 This Week
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  • 22
    This project is in the field of Computer Graphics. It provides C++ classes to compute accessibility shading on 3D objects. It uses ray tracing to compute accessibility values and stores the result in 2D textures maps.
    Downloads: 0 This Week
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  • 23
    A GUI for PBRT with the following goals: 1) User interface representative of internal scene structures and modifications of those structures with OpenGL/GLSL previews, partial render preview, and visual debugging. 2) GPGPU and muticore functionality.
    Downloads: 0 This Week
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  • 24
    A simple ray tracer written in C++.
    Downloads: 0 This Week
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  • 25
    Virtuelium is an open-source multi-spectral physically based ray-tracer developed to render the visual appearance of material and to be able to do multi-scaled simulations of light interactions.
    Downloads: 0 This Week
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