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fill a selection according to neighboring gradient area
...It fills gaps or removes objects, both of which are surrounded by a gradient like smooth image structure (e.g. sky).
Refer to the wiki to see how to use it.
Note, since this plug-in is written in python and involves optimization problems and non-filter operations, this script's runtime can be rather long, depending on the size of your image selection.
Consider donating to this project: https://sourceforge.net/projects/gimp-g-e/donate
Open source library for processing arrays and matrices
...Main features: 63-bit addressing of array elements (64-bit long int indexes), memory model concept (allowing storing data in different schemes from RAM to mapped disk files), wide usage of lazy evaluations, built-in multithreading optimization for multi-core processors, wide set of image processing algorithms over matrices, etc. - please see at the site. Almost all classes and methods are thoroughly documented via JavaDoc (you may read full JavaDoc at the site).
...MTL consists of pars
B - Basic Functions, Matrices, Images, Hypermodels (3d Models and up)
N - Numeric Functions ranging from linear regression over nonlinear optimization to singular-value computation
I - Image filters and Image enhancement
H - Hardware related (optional part), does require additional libraries and is only useful on certain hosts.
G - Hyper-Model functions such as ray-plane intersections etc.
digital cameras/scaners/etc tends not to care about jpeg optimization too much so you can get quite big files. this script will help you to optimize them, reducing size up to 2 times without quality loss (i couldn't notice it visually)
Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up.
NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
GENIAL is a C++ library for signal and image processing. It uses template-generic techniques, multi threading, cache optimization and SIMD instructions for Pentium (MMX, SSE, SSE2, SSE3) to achieve high performance: FFT,DCT,Convolution,Linear Algebra...
The Flexible Registration and Evaluation Engine (f.r.e.e.) allows the composition, evaluation and optimization of image processing/registration algorithms. It also aims to boost the exchangeability and comparability of data and algorithms in research.
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ADA Image Server is server specialized in photo web-publishing. No need to copy the JPEG files on a remote web server, your machine serve it directly to the web with efficient thumbnail generation, bandwidth optimization and inherited skins.
This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
Joctree is a real-time graphics engine for Java. The engine supports scene-optimization via octrees, and will support basic model and animation formats (Wavefront/Obj and Quake/MD2).
QRay is an interactive 3D modelling system in Java. It's built-in real-time raytracing engine implements the Quadric-CSG representation model and the Seed-Fill optimization method, which empower QRay to provide cool WYSIWYG 3D modelling functionalities.
A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)