Showing 63 open source projects for "glsl"

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  • 1
    Adeptus is a project to create a small 3D engine. This engine will not feature state-of-the-art effects but will instead be coded in a clean and understandable way so that it can easily be enhanced.
    Downloads: 0 This Week
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  • 2

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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  • 3
    Crystal Space 3D SDK
    Crystal Space is an Open Source 3D SDK for Unix, Windows, and MacOS/X. It renders with OpenGL and features GLSL shaders, CG shaders, deferred rendering, dynamic shadows, bullet based physics library, terrain engine, skeleton based animation meshes, exporter for Blender, portals, etc...
    Downloads: 5 This Week
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  • 4

    GLIP-LIB

    OpenGL Image Processing LIBrary

    GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
    Downloads: 0 This Week
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  • 5
    OpenGL Mathematics (GLM)
    OpenGL Mathematics (GLM) is a C++ mathematics library for 3D software based on the OpenGL Shading Language (GLSL) specification.
    Downloads: 18 This Week
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  • 6

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance...
    Downloads: 0 This Week
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  • 7

    qa3dviewer

    simple 3d scene viewer for windows/linux/android

    Simple test for 3d scene viewing demonstrating usage of: Qt5.1: a bit of qml framework+lot of native (c++) OpenGL ES: portable windows/linux/android code QtCreator framework: compile on all platforms License: - 3d models were taken from The Guild 2 Renaissance. All rights belong to Nordic Games GmbH. Non-commercial usage with courtesy of Nordic Games GmbH. - trackball code inspired by apple cocoa help Note: - home made qml widgets (Qt5.1 compatible) - home made openGL...
    Downloads: 0 This Week
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  • 8
    GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
    Downloads: 0 This Week
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  • 9
    Complex Renderer

    Complex Renderer

    Simple renderer of complex functions including recursive

    ...Including 4 versions. The first one was written with C++ and uses CPU 128-bit double. The second does the same, but was written with D language and Derelict3. The third uses GPU (GLSL shaders) to draw Mandelbrot set. It is extremely fast, but uses only 32-bit float. And finally, the fourth works on CPU, but uses arbitrary precision (OpenMP), so it hasn't limit for depth (except rendering time).
    Downloads: 1 This Week
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  • 10
    Ogljpeg

    Ogljpeg

    JPEG decompression accelerated on GPU using OpenGL compute shaders

    Ogljpeg is JPEG decompression library. Primary focus of this project is to speed up texture upload process using JPEG compression. For this purpose OpenGL compute shaders are used and result of decompression is OpenGL texture loaded in GPU memory.
    Downloads: 2 This Week
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  • 11

    vol2im

    Convert volumetric data to images.

    ...Each slice of the original model is represented as one channel of the output file. The output images can be used as 3D textures to perform volumetric visualization in GLSL.
    Downloads: 0 This Week
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  • 12
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 13
    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
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    Downloads: 15 This Week
    Last Update:
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  • 14
    Pear3DEngine

    Pear3DEngine

    Pear3DEngine is a modern and modular 3D development framework

    Pear3DEngine is a modern and modular 3D development framework that lets you create professional games, simulations and more. You are free to develop your program in C + +, XML or LUA and publish it as open source software or selling it as a commercial program. The rendering engine uses internally OpenGL or DirectX optionally. The planned editor supports software development on Linux, Windows and maybe MacOS X. DirectX 9 and therefore Windows XP are currently not supported and support is not...
    Downloads: 0 This Week
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  • 15

    ArkeosSceneEditor3D

    A 3D scene editor for Ogre in Purebasic

    Arkeos Scene Editor 3D is a scene editor for creating game with Ogre 3D. It's created with Purebasic.
    Downloads: 0 This Week
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  • 16
    XNavigator - OpenStreetMap Globe

    XNavigator - OpenStreetMap Globe

    XNavigator is a Virtual Earth browser and viewer for http://osm-3d.org

    XNavigator is the online viewer for the OpenStreetMap Globe at http://osm-3d.org and much more. It is an interactive 3D viewer and integrated client for exploring virtual city and landscape models. A wide range of interaction and navigation possibilities makes it easy to visualize and analyze very detailed virtual urban environments. XNavigator is the first application that supports the Web3DService (W3DS) service interface.
    Downloads: 2 This Week
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  • 17
    OpenFlightNav

    OpenFlightNav

    In-flight navigation (and more) for private pilots (Linux).

    This project has ended. I have used OpenFlightNav for several years on a netbook sitting on my lap in the cockpit. 1. Navigation system for private (glider) pilots. Test version runs on Linux tablets and netbooks. 3D Navigation and more functionality (RT lists, checklists, terrain). Default map is based in OpenStreetMap (http://www.openstreetmap.org/) data. A separate application (NavMapMaker) is available to create your own maps based on scanned or other digital maps. So, you may stop...
    Downloads: 0 This Week
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  • 18
    Simple and easy to use wrapper for GLSL (OpenGL's shading language). The functionality is similar to Nvidia's Cg. It is now very easy to use GLSL programs in your applications if you know how Nvidia's Cg works.
    Downloads: 0 This Week
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  • 19
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 20
    CSGCAD is a CAD application written in Qt/C++ that renders 3D graphics using a constructive solid geometry engine based on GLSL. This application is still far from completion, help is welcome
    Downloads: 0 This Week
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  • 21
    Explore procedural worlds on your GPU. Worlds are defined by GLSL programs that map XYZ coordinates to the distance to the nearest surface. Design your own worlds, modify parameters in realtime and render hires videos of your recorded journey.
    Downloads: 2 This Week
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  • 22
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 23
    NOTE: Codebase is being moved to it's new home at: https://github.com/cjcliffe/CubicVR A high-performance object-oriented OpenGL 2.0 & OpenGL ES 3D engine with a simple implicit library interface. Includes GLSL, Bullet physics and Lua scripting.
    Downloads: 0 This Week
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  • 24
    Gander
    Take a gander with Gander! Gander is a lightweight scene renderer for prototyping and viewing GLSL shaders. It makes tying together OpenGL and GLSL easy by using XML scene graphs. Plus, it supports some advanced features like multiple render passes.
    Downloads: 0 This Week
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  • 25
    GL++
    This encapsulates some of the higher level functions of OpenGL using extensions into C++ objects. These at the moment in time are framebuffer objects and shaders
    Downloads: 0 This Week
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