Showing 2 open source projects for "c graphics libraries"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 180 This Week
    Last Update:
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  • 2
    bild

    bild

    Image processing algorithms in pure Go

    A collection of parallel image processing algorithms in pure Go. The aim of this project is simplicity in use and development over absolute high performance, but most algorithms are designed to be efficient and make use of parallelism when available. It uses packages from the standard library whenever possible to reduce dependency use and development abstractions. All operations return image types from the standard library. Package convolution provides the functionality to create and apply a...
    Downloads: 0 This Week
    Last Update:
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