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Vinari Software brinda aplicaciones útiles para Microsoft Windows y distribuciones GNU/Linux, las cuales hacen que la informatica moderna sea mas sencilla.
Todas estas aplicaciones estan protegidas bajo la licencia BSD, la cual puede ser leída en el siguiente enlace: https://vinarisoftware.wixsite.com/vinari/licencia
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
FreeWRL is an Open Source, cross platform VRML2 and X3D compliant browser, with script, SAI and EAI support. Platforms supported: Linux and other Unix-style platforms; Mac OS/X; Windows. Support for mobile platforms (iOS, Android, QNX) is under development.
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...Sorry, I havent found the time to keep this project updated. Please see https://github.com/jacksonliam/mjpg-streamer for the designated sucessor site. Thanks to everyone who contributed and is using the software.
MJPG-streamer takes JPGs from Linux-UVC compatible webcams, filesystem or other input plugins and streams them as M-JPEG via HTTP to webbrowsers, VLC and other software. It is the successor of uvc-streamer, a Linux-UVC streaming application with Pan/Tilt
Free open source PDF reader for smart phones using Windows Mobile 2003/2003SE, WM5 and WM6) This is a free PDF reader for smart phones using all the common Windows Mobile operating systems... Cab installer is also available for download for free.
Tile map editor (TileME) is for design tile maps with a single tiled image and export map data as an array. this is a very good tool for J2ME game prgrammers and with a very little changes you can use it for any other languages. Tile map Editor DEVEL
A photo editor and image processing software that provides real professional photo lab effects like smoothing and color filters, adaptive photo enhancement (adaptive sharpness and contrast). Based on C++ using wxWidget makes available for various OS (Lin
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
Vincent ES 1.x is a 3D rendering library based on the OpenGL (R) ES 1.1 API specification (Common Lite) for embedded devices. ATTENTION: A new fixed pipeline implementation is being work on here: https://sourceforge.net/projects/oglsc
PocketFrog is *THE* game library to rapidly write blazing fast games on the Pocket PC platform. It is implemented in C++ with an object oriented design. If your application needs to harness the raw power of your Pocket PC graphics, PocketFrog is for you.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..