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All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
The Eclipse VisualEditor project is a platform for creating Visual classes and GUI builders within Eclipse. The project currently provides support for WYSIWYG editing of Swing/AWT and SWT/RCP user interfaces.
Originally developed as an Eclipse Project the VisualEditor project was discontinued and archived in June 2011. This project is a community based fork of the archived sources.
MouseGestureComposer is a graphical partition editor for visual artists and musicians. Basic elements are mouse movements, placed on a timeline segmented in measures, similar to classical music. Uses processing.org. Developed by numediart.org. A video tutorial is available here: http://vimeo.com/33442844
Main developper: François Zajéga - http://www.frankiezafe.org
Java Open Framework (JOF) is a suite of applications extending your creative potential. JOF includes a HTML creator, image editor, text editor and an audio/visual player and converter.
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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.