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AI-generated apps that pass security review
Stop waiting on engineering. Build production-ready internal tools with AI—on your company data, in your cloud.
Retool lets you generate dashboards, admin panels, and workflows directly on your data. Type something like “Build me a revenue dashboard on my Stripe data” and get a working app with security, permissions, and compliance built in from day one. Whether on our cloud or self-hosted, create the internal software your team needs without compromising enterprise standards or control.
Draw vector graphics to scale using a descriptive language
Drawj2d creates technical line drawings using a descriptive language. It writes pdf, svg, eps, emf and dxf vector graphics or png images. It runs on all platforms that run Java. It is inspired by Asymptote but with a tcl-like syntax and 2D only.
gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities.
gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
A C++ Tool for the Fast Prototyping of Topological Data Structures
The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API:
- generic representation of any topological data structure, i.e., mangrove;
- extensible through dynamic plugins at run-time;
- agnostic wrt the representation in use;
- any representation is supported without restrictions;
- dimension-independent and multi-platform;
- efficient representations of...
An extensible, real-time, 3D visualization, simulation, and game-design authoring tool. Integrates Java 3D and Eclipse RCP. Drag-&-Drop editing of a complex 3D scene graph. Fast world-building. Web delivery via Webstart or Applets.
GLGraphics is a library for the Processing programming language that offers a number of classes to simplify the handling of OpenGL textures, GLSL shaders and off-screen rendering inside Processing.
The Generic Graphics Toolkit is a library of generic programming primitives that allow applications to be written that adapt to whatever underlying graphics system the developer is using.
This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
OOF is a set of components which enable designers to create a back office, a front office, dynamic sites, forms, rich applications, database driven applications... This done with Flash or SILEX, by designers without programming skills.
This is a webcomic reader that connects to a webcomic of your choice (dynamically extensible via regex-based plugins) and displays or updates strips. The current version is based on SDL and written in the D programming language.
FengGUI is a highly customizable, XML centric graphical user interface (GUI) application programming interface (API) based on OpenGL for Java. It addresses game and multimedia developers.
Command line tool to convert BMP images to binary bitmaps and c header files with 8bit page layout instead of line layout (one byte is 8-bit vertical line). Can be used to present data for graphical LCD images in micro controller programming (eg AVR).
Gimp User Filter is a plugin for The Gimp (http://www.gimp.org/), originally written by Jens Restemeier back in 1997. This project is about maintaining the plugin, keeping it compatible with current versions of Gimp, and eventually extending its features
GOTT (GUI on transparent technology) is a highly portable and extensible widget toolkit and development framework written in C++ which aims towards good design and clean programming style while being open for all changes.
The target of JCustomizer project is the generic and persistent customization of every Java Swing/AWT GUI at runtime: fonts, colors, texts, accelerators, ... A nice accompaniment is a WYSIWYG access to internationalization without programming efforts.
This is a tool to organize and present complex, interrelated ideas visually in different ways. It aims to be many tools all at the same time -- outliner, mindmapping and concept mapping tool, PIM, project manager and tracker, literate programming editor,
Game engine modeled on the simpengine from the book Opengl Game programming. To be built in JAVA, on top of JOGL (which is a set of JAVA bindings to Opengl). Also, coding of a tutorial testbed and a simple game demo.
BasicJ is a Java API that emulates a variant of the BASIC Language. It is intended as a tool for teaching first time students of computer programming and a stepping stone into Java. It can also be used by adv. users who need easy access to a 2D interface
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
Slut is a programming framework for generative, synthetic, interactive, network-enabled graphics. THIS IS AN OLD PROJECT. But since you are interested in it you should check out the SceneExpression project: http://labs.nortd.com/sx/
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
This project aims at creating a Java application/library that is capable of generating a syntax diagramm of a (programming) language in the SVG graphics format.
Simple Ray Tracer is a platform independepent 3D rendering engine using a technique known as Ray Tracing. The programming language is c++ and the code is object oriented, very simple, and intuitive. It provides a great foundation to learn ray tracing.