8 projects for "apps for java phones" with 2 filters applied:

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  • 1
    A "gumbo" of tools and concepts supporting rich client applications with 2D/3D user interfaces. Expands on the code from the book "3D User Interfaces with Java 3D", and includes a generous contribution of RCP code from Meyer Sound. Recent work includes a Norden bombsight simulator, with terrain rendering based on NASA's WorldWind SDK. For this effort YourKit has generously made available its full-featured Java Profiler (https://www.yourkit.com/java/profiler/index.jsp), which has proved...
    Downloads: 1 This Week
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  • 2
    CompressPng

    CompressPng

    Java Groovy library plugin

    CompressPng is a Java/Groovy library/plugin aimed at automating the compression of PNG images in an Android / JVM-based build environment. It is intended to help with automatically compressing images (e.g., for Android apps) during the build process, possibly integrating with Gradle or build scripts, thereby reducing the size of PNG assets integrated into apps.
    Downloads: 0 This Week
    Last Update:
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  • 3
    OpenOrienteering

    OpenOrienteering

    Former project page

    See https://www.openorienteering.org/apps/mapper/
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    Downloads: 17 This Week
    Last Update:
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  • 4
    The Cisco IP Phone Idle Display Logo Engine project or CIP IDLE A framework for displaying custom logos on Cisco IP Phones 79XX series. Also provides a Java alternative to cip2gif.exe and gif2cip.exe
    Downloads: 0 This Week
    Last Update:
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  • 5
    BlinkenApplet is a Blinken-Player that supports nearly all kinds of BlinkenStreams: Files blm, bmm, bml, bbm or network UDP. As it is written in Java, it's plattform independent. It can be used as applet, application or even on MIDP2.0 cell phones.
    Downloads: 0 This Week
    Last Update:
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  • 6
    Moblogger MIDP2 (Moblogger2) is a mobile photo blogging application for J2ME devices, especially Camera phones that support J2ME MIDP2 and MMAPI specifications.
    Downloads: 0 This Week
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  • 7
    Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
    Downloads: 0 This Week
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  • 8
    Java is great at networking & logic, but lousy at rendering. Flash is great at rendering, but is lousy at programming & networking. Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform Apps in Browsers.
    Downloads: 0 This Week
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