Open Source ChromeOS Graphics Software - Page 10

Graphics Software for ChromeOS

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    GSN is a middleware (extendible software infrastructure) for rapid deployment and integration of heterogeneous wireless sensor networks. It is tested with Mica2, Mica2Dot, TinyNodes, Wisenode ,Wired & Wireless cameras, several RFID readers,...
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    Downloads: 2 This Week
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    JScreenGrabber is a quick-to-use screen capture utility. It allows you to save parts of your screen to png files with one click.
    Downloads: 2 This Week
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    QuasiTiler
    Create non-periodic tiling of the plane by projecting high-dimension integer lattice onto a plane. Ported to Java from Objective-C, with very minor modifications. Uses AWT for the UI.
    Downloads: 2 This Week
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    The B-processor will renew the digital building model by implementing the B-model based on subdividing the project-space in connected functional and constructional spaces – a model with dynamic abilities and possibilities for effective 3D detailing
    Downloads: 3 This Week
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    An image postprocessor for the DIY Book Scanner described on instructables.com and diybookscanner.org. Gets images ready for OCR or for PDF. Written in Java based on a partial port of the Leptonica image processing library.
    Downloads: 3 This Week
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    This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
    Downloads: 3 This Week
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    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 3 This Week
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    Pivot: Revolution is a remake of the highly popular Pivot Stickfigure Animator, which was designed to allow easy animation using stick figures. Pivot: Revolution, however, will add many features on top of it, allowing for further ease of use.
    Downloads: 3 This Week
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    RealmForge (now Visual3D Game Engine)

    RealmForge (now Visual3D Game Engine)

    1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor

    The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
    Downloads: 3 This Week
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    Sunflow is a rendering system for photo-realistic image synthesis. It is written in Java and built around a flexible ray tracing core and an extensible object-oriented design.
    Downloads: 3 This Week
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    MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
    Downloads: 3 This Week
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    Converts bitmap file to c/c++ files (usefull for embedded systems with GUI). The color encoding is fully configurable (for example 16bit 5/6/5) and a "preview" bmp file is generated to show how much the picture is altered by the information reduction
    Downloads: 3 This Week
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    Inactive. Library to read/write TGA images
    Downloads: 3 This Week
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    pedsim

    A microscopic pedestrian crowd simulation system and library

    PEDSIM is a microscopic pedestrian crowd simulation system. The PEDSIM library allows you to use pedestrian dynamics in your own software. Based on pure C++ without additional packages, it runs virtually on every operating system. The PEDSIM Demo Application gives you a quick overview of the capabilities, and is a starting point for your own experiments. PEDSIM is suitable for use in crowd simulations (e.g. indoor evacuation simulation, large scale outdoor simulations), where one is interested in output like pedestrian density or evacuation time. Also, the quality of the individual agent's trajectory is high enough for creating massive pedestrian crowds in movies. Since libpedsim is easy to use and extend, it is a good starting point for science projects.
    Downloads: 3 This Week
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    simple3d

    simple3d

    realistic driving simulation + functions for 2D/3D graphics

    Sour*eforge.net has become inaccesible to me because of Cl*udflare. The latest versions of the programs will be on my site: https://matei.one/. Simcar - driving (not racing) simulation, with stunts and realistic physics since version 5.0.0. GNU/Linux and Wind0w$ executables are available. SDL_grf - functions for 2D/3D graphics (including text), sound and input + a few programs for viewing 3D models, viewing ZX Spectrum *.scr files, simulating the Solar System etc. Simple3d - old program for rendering 3D models, now included in SDL_grf but not used in the latest programs.
    Downloads: 3 This Week
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  • 16
    PHP thumbnail generator. Optional resizing, cropping, watermarking, unsharp mask sharpening, rotating, caching, borders. GIF reading with/without GD support. EXIF thumbnails can be extracted and/or used for large-source support. Works with any GD version
    Downloads: 1 This Week
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    GeSHi - Generic Syntax Highlighter for PHP. Used to highlight almost any code for the web. Nearly 150 supported languages: PHP, HTML, C and more. Styles can be changed on the fly and CSS classes can be used to reduce the amount of XHTML compliant output.
    Downloads: 1 This Week
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    GLOBE_3D

    GLOBE_3D

    A real-time 3D Engine written in Ada

    GLOBE_3D: GL Object Based Engine for 3D. GLOBE_3D is a free, open-source, real-time 3D Engine written in Ada, based on OpenGL. Up-to-date GL bindings - portal rendering - binary space partition - object I/O - tools for importing - and more... More information on... http://globe3d.sf.net Alire crate: https://alire.ada.dev/crates/globe_3d Mirror: https://github.com/zertovitch/globe-3d/
    Downloads: 5 This Week
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    This project provides a library of easy to use 2D graphics editor tools and a functional and extendable stand-alone graphics editor.
    Downloads: 5 This Week
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    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 5 This Week
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    The Aquarium
    An application I designed with animated fish swimming in a tank. The fish swim with in the window boundaries. If they reach/touch the wall they turn another direction. User can specify the number of fish and the speed. The background image can be swa
    Downloads: 5 This Week
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    A set of Python scripts, for use with Blender that will export to Java XML, which can be decoded with the standard java.beans.XMLDecoder class. [No longer writes source code; this is a better solution.]
    Downloads: 5 This Week
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    jPicEdt

    jPicEdt

    Another drawing editor for LaTeX with PSTricks & TikZ

    jPicEdt is an extensible internationalized vector-based drawing editor for LaTeX and related packages (TikZ, PsTricks,...), written in Java. It is also a library of reusable high-level graphic primitives.
    Downloads: 5 This Week
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    A C++ library to manipulate and create NURBS curves and surfaces.
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    Downloads: 5 This Week
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    mcf2pdf

    mcf2pdf converts files of the "My CEWE Photobook" software to PDF

    mcf2pdf converts .mcf files of the "My CEWE Photobook" software (see http://www.cewe-photobook.co.uk/ or http://www.cewe-fotobuch.de (german)) to PDF files, so you can better preview the results and even send them to others by e-mail. This project has moved to GitHub. Please visit https://github.com/albrechtf/mcf2pdf/releases for download of latest version.
    Downloads: 5 This Week
    Last Update:
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