Showing 18 open source projects for "simple java code"

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  • 1
    RECOIL

    RECOIL

    Retro Computer Image Library

    Retro Computer Image Library decodes Amiga, Amstrad CPC, Apple II, Atari 8-bit, Atari Portfolio, Atari ST/TT/Falcon, BBC Micro, Commodore 64, Commodore 16/116/Plus4, Commodore 128, Electronika BK, FM Towns, HP 48, Macintosh 128K, MSX, NEC PC-80/88/98, Oric, SAM Coupe, Sharp X68000, Tandy 1000, Timex 2048, TRS-80, TRS-80 Color Computer, ZX81 and ZX Spectrum picture formats. The project contains a simple viewer, plug-ins for general-purpose image viewers and editors, and an everything-to-png converter.
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    Downloads: 85 This Week
    Last Update:
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  • 2
    ResIL

    ResIL

    Resilient Image Library - successor to DevIL

    ResIL is a library to open, store and manipulate images, with a focus on security. ResIL offers a simple API for these operations. ResIL also receives frequent updates to keep up with the evolution of the supported file formats. It started as a fork of DevIL but much of the code base has actually been rewritten to enhance stability. Support for webp and heic has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
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    Downloads: 1 This Week
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  • 3
    FreeImage is a library project for developers who would like to support popular graphics image formats (PNG, JPEG, TIFF, BMP and others). Some highlights are: extremely simple in use, not limited to the local PC (unique FreeImageIO) and Plugin driven!
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    Downloads: 1,715 This Week
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  • 4
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from.
    Downloads: 4 This Week
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  • 5
    asBezpch

    asBezpch

    Source code for efficiently rendering parametrically defined surfaces

    Source code and generated images from my 1987 master's degree project: An Adaptive Subdivision Algorithm for the Display of Parametrically Defined Surfaces
    Downloads: 0 This Week
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  • 6
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three matrices. Implementing Cropping: Simple CVV Cropping. ...
    Downloads: 1 This Week
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  • 7

    The 2DX Project

    Java 2D graphics/utility library

    ...Check out the full features list on GitHub. Visit the project on GitHub for source code, a full overview of features, instructions, and documetnation. GitHub: https://github.com/bgroenks96/2DX-GL Wiki: https://github.com/bgroenks96/2DX-GL/wiki
    Downloads: 0 This Week
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  • 8

    cairo4j

    Java bindings to cairo

    These are the Java bindings to cairo C graphics library. Main features: - Handcrafted OO bindings updated to version 2.12. JNI code is automatically generated, thanks to Hawtjni library; - Supported on Windows, Linux and Mac; - Draw directly to an AWT Canvas through JAWT; Missing features: - User fonts and raster source patterns are not implemented yet.
    Downloads: 0 This Week
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  • 9

    JZipView

    Ultra-simple and fast zipped JPEG viewer released under GPL

    A zipped JPEG viewer written in C. Fast thumbnail and fullscreen image loading achieved with libjpeg scaling. Source code licensed under GPL v3, see Github page for source code and details.
    Downloads: 0 This Week
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  • 10
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    ...This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is yet to come. But wait, there's more: Free type is also built in, allowing you to generate font characters from supported font files like TTF or OTF
    Downloads: 0 This Week
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  • 11

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    The application is a result of one-semester subject supposed to introduce to OpenGL. Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 12
    ...It makes quick svg images that can be displayed in a browser and reopened and reedited as a schematic. Hyperlinks can also be added to link to data sheets or source code. It is a simple xml based drawing program .
    Downloads: 0 This Week
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  • 13
    JNewton is a Java wrapper for the Newton Dynamics Physics library. It is designed to be simple and lightweight for use in any Java program.
    Downloads: 0 This Week
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  • 14
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 15
    simple, portable and customizable library providing headers and initialisation code for OpenGl extensions. glex
    Downloads: 0 This Week
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  • 16
    3D Mesh generator for letters (characters string) using fonts supported by freetype, and triangle.c or libgts to triangulate contours. There are simple output for POVRAY, 3DG1, and GTS. There are few deformations already defined in code.
    Downloads: 0 This Week
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  • 17
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
    Downloads: 0 This Week
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  • 18
    Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
    Downloads: 0 This Week
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