Showing 31 open source projects for "lua compiler windows"

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  • 1
    libvips

    libvips

    A fast image processing library with low memory needs

    libvips is a demand-driven, horizontally threaded image processing library. Compared to similar libraries, libvips runs quickly and uses little memory. libvips is licensed under the LGPL 2.1+. It has around 300 operations covering arithmetic, histograms, convolution, morphological operations, frequency filtering, colour, resampling, statistics and others. It supports a large range of numeric types, from 8-bit int to 128-bit complex. Images can have any number of bands. It supports a good...
    Downloads: 7 This Week
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  • 2
    CD
    CD (Canvas Draw) is a platform-independent graphics library. It is implemented in several platforms using native graphics libraries: Windows (GDI) and X-Windows (XLIB). The canvas is an abstract surface that can be a window, an image or a metafile.
    Downloads: 38 This Week
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  • 3
    IM
    IM is a toolkit for Digital Imaging. IM is based on 4 concepts: Image Representation, Storage, Processing and Capture. The main goal of the library is to provide a simple API and abstraction of images for scientific applications.
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    Downloads: 12 This Week
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  • 4
    Ayam
    Ayam is a free 3D modelling environment for the RenderMan interface.
    Downloads: 24 This Week
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  • 5
    LuaGL
    LuaGL is a library that provides access to all of the OpenGL funcionality from Lua script language.
    Downloads: 6 This Week
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  • 6
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    What can this do? Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more...
    Downloads: 8 This Week
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  • 7
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available scenes will be chosen randomly. ...
    Downloads: 0 This Week
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  • 8
    Urho3D

    Urho3D

    Cross-platform 2D and 3D game engine

    !!! The project repositories have been migrated to https://github.com/urho3d/Urho3D !!!
    Downloads: 10 This Week
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  • 9
    The Video Annotation and Reference System (VARS) is a software interface and database system that provides tools for describing, cataloging, retrieving, and viewing the visual, descriptive, and quantitative data associated with video.
    Downloads: 0 This Week
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  • 10
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 11

    Baby X

    X Windows baby toolkit

    Baby X is a simple toolkit for X Windows. There's also the Baby X resource compiler, which can be used as a standalone program or to get resources together for Baby X programs.
    Downloads: 0 This Week
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  • 12
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 0 This Week
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  • 13

    Animated GIF Control

    Animated GIF control for Windows

    A Windows control that plays GIF animations. It comes with a platform-agnostic GIF file loader. You'll need to embed the GIF as a raw binary then create a temporary stream to package images, the resource compiler isn't up to it. The control uses the timer to update the animation. It's written in pure C, and only exposes three functions.
    Downloads: 3 This Week
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  • 14
    Mac OS X and Windows OpenGL 3D Engine tools, content and code to create games and applications. Newton physics, OpenAL sound with OGG Vorbis, Lua, Revolution, written in C.
    Downloads: 0 This Week
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  • 15

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
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  • 16
    XreaL is a heavily improved Quake 3 Arena engine. It's bundled with new tools and a demo game that was never finished. ET:XreaL is a subproject bringing all XreaL enhancements to Return to Castle Wolfenstein: Enemy Territory.
    Downloads: 1 This Week
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  • 17
    A powerful interpreted language with simple compiler for Windows 7 to create apps for graphics, image acquisition, processing and advanced analysis. Includes 800+ commands, help, simple development studio, plug-in API and Debugger window.
    Downloads: 0 This Week
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  • 18
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 2 This Week
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  • 19
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 20
    This is a junior 3d engine, provide basic 3d functions like transforming, lighting, culling, collision detecting, and so on. if we could, we would add any specific we need.
    Downloads: 0 This Week
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  • 21
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 22
    A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
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    Downloads: 4 This Week
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  • 23
    Particle Toy is an Lua extended particle system simulation system. It is implemented in C/C++ and algorithms are scripted in Lua. A patterned version of Particle File, which was implemented by famous Seumas McNally, is provided as an example.
    Downloads: 0 This Week
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  • 24
    Aesthe is 3D scripting development environment controlled by command line with built-in 3D modeller, allowing you to create interactive script-driven 3D simulations or animations.
    Downloads: 0 This Week
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  • 25
    Lua-GD is an image manipulation library for the Lua Programming Language, based on Thomas Boutell's GD library. Lua-GD is free software distributed under MIT License.
    Downloads: 0 This Week
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