Showing 17 open source projects for "java code game"

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  • 1
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 4 This Week
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  • 2
    ResIL

    ResIL

    Resilient Image Library - successor to DevIL

    ResIL is a library to open, store and manipulate images, with a focus on security. ResIL offers a simple API for these operations. ResIL also receives frequent updates to keep up with the evolution of the supported file formats. It started as a fork of DevIL but much of the code base has actually been rewritten to enhance stability. Support for webp and heic has been added. ResIL focuses on robust decoding so that even partially corrupted images can be displayed without crashes or exceptions.
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    Downloads: 0 This Week
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  • 3

    Dungeon Craft

    Updated emulator of Forgotten Realms: Unlimited Adventures

    Up to date code, including latest engine and editor releases: https://github.com/grannypron/uaf Dungeon Craft Community Forums: https://forums.goldbox.games/index.php#c8 Dungeon Craft is an adventure creator that emulates the Advanced Dungeons & Dragons Gold Box RPG's released by SSI. Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) game editor and engine, it has far surpassed the capabilities of the old FRUA system. ...
    Downloads: 22 This Week
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  • 4
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    DeepMind Lab is a 3D learning environment based on id Software's Quake III Arena via ioquake3 and other open source software. DeepMind Lab provides a suite of challenging 3D navigation and puzzle-solving tasks for learning agents. Its primary purpose is to act as a testbed for research in artificial intelligence, especially deep reinforcement learning. If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To...
    Downloads: 0 This Week
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    Xynth is a portable embedded windowing system, client/server interface between display hardware (mouse, keyboard, video displays) and the desktop environment that works on many hardware, including embedded devices (handhelds, set-top boxes, etc.). Move project source to github: https://github.com/alperakcan/xynth
    Downloads: 0 This Week
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  • 6

    The 2DX Project

    Java 2D graphics/utility library

    The 2DX Project is an ongoing project aiming to provide powerful, versatile, and felxible tools for 2D graphics programming in Java. The 2DX-GL core library provides utilities for animation, geometry, basic physics, and more. The Snap2D game engine/library builds upon the 2DX-GL core library by adding features like 2D world management tools, a dedicated scripting language, and high level rendering via the user's choice of either OpenGL or Java2D (OpenGL recommended for high perormance rendering, of course). ...
    Downloads: 0 This Week
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  • 7

    cairo4j

    Java bindings to cairo

    These are the Java bindings to cairo C graphics library. Main features: - Handcrafted OO bindings updated to version 2.12. JNI code is automatically generated, thanks to Hawtjni library; - Supported on Windows, Linux and Mac; - Draw directly to an AWT Canvas through JAWT; Missing features: - User fonts and raster source patterns are not implemented yet.
    Downloads: 0 This Week
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  • 8
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. ...
    Downloads: 0 This Week
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  • 9
    This project started out as a homebrew development framework based on devkitPro, with one goal: to simplify 3D programming on the Nintendo DS .
    Downloads: 1 This Week
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  • 10
    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
    Downloads: 0 This Week
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  • 11
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 0 This Week
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  • 12
    A Java-Implemented game engine using OpenGL. As this is my first ever game engine, it shouldn't be too exceptional.
    Downloads: 0 This Week
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  • 13
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 14
    Collection of works by San Francisco game developers.
    Downloads: 0 This Week
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  • 15
    Muq is a network server that goes several design generations beyond MOO or Java in providing support for applications characterized by these five requirements: Multi-user, Persistent state, Complex data, Complex code, and Distributed networking.
    Downloads: 0 This Week
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  • 16
    LxDoom is a version of the classic fps game Doom by id Software. Specifically, it's an engine for playing Doom levels, based on the source code released by id Software. It aims to be free, reliable, portable, and support a wide range of levels.
    Downloads: 0 This Week
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  • 17
    The Daedalus Engine is a 3D rendering engine that uses both OpenGL and DirectX 9.0 for its implementation. This project serves as a method of study for its developers in the areas of game design, 3D rendering, audio, game related physics, net code, etc.
    Downloads: 0 This Week
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