Showing 9 open source projects for "events"

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  • 1
    GLFW

    GLFW

    A project that has moved to GitHub

    GLFW is an Open Source, multi-platform library for OpenGL, OpenGL ES and Vulkan development on the desktop. It provides a simple API for creating windows, contexts and surfaces, receiving input and events.
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    Downloads: 125 This Week
    Last Update:
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  • 2
    SRM

    SRM

    C library for the development of Linux OpenGL DRM/KMS apps

    SRM is a C library that simplifies the development of Linux DRM/KMS API applications. With SRM, you can focus on the OpenGL ES 2.0 logic of your application. For each available display, you can start a rendering thread that triggers common events like initializeGL(), paintGL(), resizeGL(), pageFlipped() and uninitializeGL(). SRM allows you to use multiple GPUs simultaneously and automatically finds the most efficient configuration. It also offers functions for creating OpenGL textures, which are automatically shared among GPUs.
    Downloads: 10 This Week
    Last Update:
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  • 3

    Dungeon Craft

    Updated emulator of Forgotten Realms: Unlimited Adventures

    Up to date code, including latest engine and editor releases: https://github.com/grannypron/uaf Dungeon Craft Community Forums: https://forums.goldbox.games/index.php#c8 Dungeon Craft is an adventure creator that emulates the Advanced Dungeons & Dragons Gold Box RPG's released by SSI. Initially designed to be a "more unlimited" version of the Forgotten Realms: Unlimited Adventures (FRUA) game editor and engine, it has far surpassed the capabilities of the old FRUA system. The editor...
    Downloads: 15 This Week
    Last Update:
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  • 4
    Simple 2D

    Simple 2D

    Simple, open-source 2D graphics for everyone

    ...It’s designed to be beginner-friendly and eliminates much of the boilerplate involved in setting up graphics, audio, and input handling. Developers can use Simple2D to quickly prototype ideas or build lightweight applications in C with full access to rendering, events, and asset management. It is especially well-suited for learning environments and small indie projects.
    Downloads: 5 This Week
    Last Update:
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  • 5

    scanbd

    scanbd is a scanner button daemon looking for scanner button pressed

    scanbd is a scanner button daemon. It polls the scanner buttons looking for buttons pressed or function knob changes or other scanner events as paper inserts / removals and at the same time allows also scan-applications to access the scanners. If buttons are pressed, etc., various actions can be submitted (scan, copy, email, ...) via action scripts. The function knob values are passed to the action-scripts as well. Scan actions are also signaled via dbus. This can be useful for foreign applications. ...
    Downloads: 3 This Week
    Last Update:
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  • 6
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
    Last Update:
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  • 7
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
    Last Update:
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  • 8
    Gspy retrieves images from a video4linux device and processes these images looking for significant motion events. Each image of interest is recorded to a daily image directory may be optionally converted to mpeg movies. see http://gspy.sourceforge.net
    Downloads: 0 This Week
    Last Update:
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  • 9
    The DIPS, \"Digital Image Processing with Sound\", is the set of Max objects that handles the real-time visual image processing events and the OpenGL functions in the jMax GUI programming environment.
    Downloads: 0 This Week
    Last Update:
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