Showing 6 open source projects for "auto"

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  • 1
    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    obs-vkcapture is a Vulkan layer and OBS Studio plugin that enables capturing of Vulkan-rendered content in real time, solving a long-standing limitation in game recording and streaming. It works by injecting a Vulkan layer into applications, intercepting rendering calls, and redirecting frame data to OBS Studio without requiring special in-game support. This is particularly useful for modern Vulkan-based games or tools that lack native screen capture hooks. It’s lightweight, efficient, and...
    Downloads: 7 This Week
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  • 2
    QuickMAN is a Mandelbrot fractal generator with multicore support. ASM-optimized code can reach over 100 billion iterations per second. Features an easy-to-use GUI, realtime pan/zoom, multiple palettes, image logging, and saving in PNG format.
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    Downloads: 7 This Week
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  • 3
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 84 This Week
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  • 4
    Clockino

    Clockino

    Arduino led matrix clock with auto dimmer

    Downloads: 0 This Week
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  • 5
    Astro-raw performs standard astro-image processing at 32 bits per ch. Work flow = BadPixel replacement, DarkFrame subtract, image stacking, FlatField equalisation & 32 > 16 by gamma Sigmoid curve LUT. Output non-resolved Bayer Matrix FITS file.
    Downloads: 0 This Week
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  • 6
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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