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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Emgu CV is a cross platform .Net wrapper for OpenCV
...Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
...NOTE: Do not forget to run the program as an administrator.
Report in-app errors/bugs
Send mail>> xfdevapps@gmail.com
SYSTEM REQUIREMENTS
CPU: 1GHZ any CPU.
RAM:512MB or higher.
OS: Windows 7 or newer operating system. (32Bit or 64Bit)
Connection: 512 KBPS or faster Internet connection.
Java JRE Runtime
[Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/twain-cs
A C# interface for the TWAIN image capture API, that also includes a toolkit layer, a diagnostic application and a sample application.
The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications.
The official repository can be found in github:
https://github.com/opentk/opentk
The sourceforge repository will no longer be updated, but will remain online for posterity.
...
- Overwrites video files when configured folder size is reached.
- GPS info in subtitles
- Centrafuse 3.5 plugin.
N.B.: For recording stream from camera in H.264 must be used drivers provided by Windows OS.
Program is under active development and testing so please post or email me your bugs, offers and questions!
*** Imagine Picture Viewer does not work with 64-bit OS. We'll be glad if someone compiles it for 64-bit. ***
Imagine Picture Viewer is a simple photo-viewer for Windows with some basic picture-editing capability. The project is based on Microsoft .net Framework. Further it is targeted to be built on Linux using Mono.
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
The goal of this project is to produce a CAx-System for all people. Definition of CAx: en: http://en.wikipedia.org/wiki/CAx de: http://de.wikipedia.org/wiki/CAx
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.