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The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Emgu CV is a cross platform .Net wrapper for OpenCV
...Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
[Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/twain-cs
A C# interface for the TWAIN image capture API, that also includes a toolkit layer, a diagnostic application and a sample application.
The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications.
The official repository can be found in github:
https://github.com/opentk/opentk
The sourceforge repository will no longer be updated, but will remain online for posterity.
*** Imagine Picture Viewer does not work with 64-bit OS. We'll be glad if someone compiles it for 64-bit. ***
Imagine Picture Viewer is a simple photo-viewer for Windows with some basic picture-editing capability. The project is based on Microsoft .net Framework. Further it is targeted to be built on Linux using Mono.
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.