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This system provides printed and cursive handwriting recognition service as a shared library on GNU/Linux/Unix systems.
Until someone writes another client, try the S/HIP:
https://sourceforge.net/projects/ship-project/
ClutterFlow is a CoverFlow clone for the Banshee media player. ClutterFlow uses the Clutter toolkit to harness the OpenGL powers. For more info: http://gitorious.org/banshee-community-extensions/pages/ClutterFlow
ODSSA - is a system for storing, searching and viewing spatially and temporally indexed photos, videos, GIS tracks, ESRI shape, and other files. It consists of an import tool, open API Server, browser based Client for search and viewing files.
eShop Image Resizer is an application for batch resizing images with different formats and sizes to a specific resolution with specified resolution and/or background image without original image deformation. App can run on Windows,Linux & Mac (mono).
Very simple and lightweight multi-threaded C# application that I threw together in order to convert a folder full of images from one file format to another. I find this very useful for uploading images from my digital camera to the web.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
Souvenance is a lightweight ASP.net Photo album that only uses the file system to organize the album. Without the need of a Database and straight-forward XCOPY-Deployment, it can be set up in a few minutes.
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!!! This Tool is moving to Github !!!
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Manage your UltraVNC connection files (Extension: ".vnc") with this tool. Features: Browsing, editing, importing exporting, establish connections (through VNC, SSH, Telnet, PsExec, ...). All connection files are stored in one central place per user.
SpiceX is a simple schematic capture program for graphical interaction with Spice-based electronic simulation cores, i.e., placing components, wires and test points. SpiceX creates NETLISTs and runs simulations directly from the GUI.
KartoMNT is a free software of height model digitalization.
This software allows you to create your own Digital Height Models (DHM) with a simple map. Then you'll be able to visualize DHMs with the KartoMNT 3D viewer.
Clay3D is a complete, extensible, and feature rich suite of network agnostic, scalable applications for the production of computer generated imagery and visual effects. Please see homepage for more information.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages
DPS, the Dynamic Presentation System, is a utility which provides easy-to-use presentation functionality with multiple display devices. In addition, a network-connected personal data assistant may optionally be used for remote control of the system.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
OpenGL.NET is an OpenGL-Wrapper implemented in C# for the .NET-Framework. This binding should not be created by hand but by a WrapperGenerator, which is part of this project.
The development takes place unter Linux with Mono.
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
The goal of this project is to create a terrain/elevation mapping application suitable for the creation of fictional geographic maps of all varieties. Stress will be made on the ease of use of the application, with features to be added later.