Showing 94 open source projects for "zlib-ada"

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    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1. Currently however, there are still a few...
    Downloads: 464 This Week
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  • 2
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    This repo contains the DirectX 12 Graphics samples that demonstrate how to build graphics-intensive applications for Windows 10. In the Samples directory, you will find samples that attempt to break off specific features and specific usage scenarios into bite-sized chunks. For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine...
    Downloads: 76 This Week
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  • 3
    Cube 2: Sauerbraten (game engine & FPS)
    3D game engine (more powerful redesign of the Cube engine) and FPS game
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    Downloads: 556 This Week
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  • 4

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 127 This Week
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  • 5

    bmfont

    Bitmap font generator

    This program will allow you to generate bitmap fonts from TrueType fonts. The application generates both image files and character descriptions that can be read by a game for easy rendering of fonts.
    Downloads: 0 This Week
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  • 6
    SceneEngine is an Open Source platform independent 3D Production solution. Mesh creation, deformation, texturing and rendering are some of the features implemented by the SDK. SceneEngine includes a 3D modeling and texturing application named CrackArt.
    Downloads: 0 This Week
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  • 7
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be...
    Downloads: 0 This Week
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  • 8

    Arkhamdev Open Source Projects

    Arkhamdev Open Source Projects

    Arkhamdev open source projects: - Native plugins for Antiryad Gx: Png, Jpeg, Smjpeg, Tiff, Zlib, Lzma, Lz4, ZStd, Ogg Vorbis, Theora, Tokamak, Freetype, WebP.... - Some libraries are merged to few files to simplify projects makefiles. - Arkham Demo Group Dos and Amiga demos written in Basic, x86 and 68k assembler (from 1991 to 1998). - Arkham Demo Group 3d engines written in x86 assembler. - Arkham Demo Group DOS tools (paint program, sound tracker for Adlib, modeler, picture and 3d converters) written in Basic and x86 assembler.
    Downloads: 0 This Week
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  • 9
    imthreshold

    imthreshold

    Linux fork BookScanLib.ru

    Linux fork BookScanLib.ru (http://djvu-soft.narod.ru/bookscanlib/). It's a set of command line tools to create color images of djvu. Main directions: 1) DjVuL - An image bundle on the mask + foreground + background using "Multi-scale binarization"; 2) PMean - management of noise in images; 3) HRIS - image scaling up.
    Downloads: 0 This Week
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  • 10
    3D game engine and multiplayer/singleplayer FPS game
    Downloads: 53 This Week
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  • 11
    PNG (Portable Network Graphics image format) and MNG (Multiple-image Network Graphics image and animation format) home sites
    Downloads: 96 This Week
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  • 12
    VocalEasel is a simple lead sheet editor and music rehearsal tool designed for the needs of Jazz vocalists, using LilyPond to produce printable lead sheets and MMA (Musical Midi Accompaniment) to produce MIDI accompaniments.
    Downloads: 0 This Week
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  • 13
    Irrlicht Lime

    Irrlicht Lime

    .NET wrapper for the Irrlicht Engine

    The project has moved to https://github.com/greenya/irrlichtlime ----------- The Irrlicht Lime is a .NET wrapper for the Irrlicht Engine. It wraps most of API available in native library, easily allowing you to use 2D/3D graphics in your app, written in C#, VB.NET or other .NET language. Currently Lime is being develop under Visual Studio 2010 with .NET Framework 4.0. It includes bunch of examples and IntelliSense documentation. Lime is not a distinct "engine", it is a wrapper...
    Downloads: 0 This Week
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  • 14
    APNG Disassembler

    APNG Disassembler

    Deconstruct APNG file into a sequence of PNG frames.

    This program converts APNG file into a sequence of individual PNG frames. Command-line interface and GUI viersions. Also, APNG Assembler can be found at http://sourceforge.net/projects/apngasm
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    Downloads: 34 This Week
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  • 15
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 4 This Week
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  • 16
    OpenSource landscapes, planets and space environments generator project in C++. Currently only the basic nebulae generation function work.
    Downloads: 0 This Week
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  • 17
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 5 This Week
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  • 18

    cm edition for sauerbraten collect

    sauerbraten with LuaJit2 scripting

    CM EDITION for Sauerbraten Collect ----------------------------------------------------------- cm|ac, aug 2013, v0.5 beta make great mods for sauer easily with lua scripts, no compile needed, see results immidiately. Included .lua files with examples features lua scripting (LuaJit2.0.0 scripting with ffi library support) build maps with lua, read/export geometry info, send/receive any file, on any server, filter received edits, detect/respond to sauer events like edittoggle,...
    Downloads: 0 This Week
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  • 19
    TurboSphere

    TurboSphere

    TurboSphere is an easy to learn and powerful JS based game engine.

    TurboSphere is an intuitive and easy to learn game engine. It is generally modeled after the Sphere RPG engine for its API, although the API has been modernized. It uses JavaScript as its game logic language, and supports many common file types for resources. TurboSphere uses Google V8 for JavaScript execution and SDL for graphics, audio, input and most other game related functions. It includes a map engine intended for top-down, zelda like games. Other, script based map engines are...
    Downloads: 0 This Week
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  • 20
    SSBRenderer

    SSBRenderer

    Renderer for subtitle format SSB.

    SSBRenderer is a plugin for frameservers on Windows & Unix platforms to render 2D graphics by SSB (Substation Beta) data on frames of video streams.
    Downloads: 1 This Week
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  • 21
    SPARK Particle Engine
    SPARK is an advanced particle engine written in C++ It is designed to be generic and to be integrated in any rendering engine. Some rendering modules have already been designed for OpenGL, Irrlicht and SFML
    Downloads: 1 This Week
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  • 22

    Cairo Solution for Visual Studio 2012

    Solution and project files for compiling pixman/cairo with VS2012

    ...The projects compile pixman/cairo into static libraries without additional dependencies, but are easy to modify if you need PDF, SVG or PNG support (in which case you will have to supply libpng and zlib.) No source files from the original projects are included, but will work as-is if you follow the instructions in the readme file. Based on cairo 1.12.16 and pixman 0.32.4. I have no plans on further support unless some files are not added to the project that cause missing external references.
    Downloads: 0 This Week
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  • 23
    CAPCOM's Street Fighter 4 character models C++ viewer. Uses DirectX9 and pure Win32 API. Animation code courtesy of revelation @ Xentax board. Original mxtk win32 layer by chUmbaLum sOft
    Downloads: 13 This Week
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  • 24
    SilentEye
    SilentEye is a cross-platform application design for an easy use of steganography. It provides a pretty nice interface and an easy integration of new steganography algorithm and cryptography process.
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    Downloads: 235 This Week
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  • 25
    Kochol Game Engine
    Kochol Game Engine(KGE) is an object-orianted hardware accelerated 3D Game engine. Easy to use and powerful engine for cutting edge games.
    Downloads: 0 This Week
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