Showing 15 open source projects for "osg"

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  • 1
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 2
    osGraphX

    osGraphX

    osGraphX is a 3D file viewer based on openscenegraph.

    osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the OSG supported file formats.
    Downloads: 0 This Week
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  • 3
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
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  • 4
    ...Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
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  • 5
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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  • 6
    OSGExplore is being developed from an OSGEdit base. Its purpose is to utilize data visualization methods to explore a scene graph.
    Downloads: 0 This Week
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  • 7
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
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  • 8
    osgModeling is a modeling library for OpenSceneGraph(OSG), which helps generate parametric curves and surfaces (Bezier, NURBS, etc.), implement polygon technologies (subdivisions, etc.) and do boolean operations based on BSP.
    Downloads: 0 This Week
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  • 9
    A simple utility for reading an OpenFlight file and writing out a .osg file. The .osg file will include all the transforms and external references of the original .flt file, and will include additional nodes to enable paging of the external references.
    Downloads: 1 This Week
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  • 10
    An OpenSceneGraph nodekit to integrate the SpeedTreeRT SDK from IDV Inc into OSG.
    Downloads: 0 This Week
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  • 11
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 0 This Week
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  • 12
    OpenSim - Open Simulator. Primarily a 3D simulator for multiple indoor and outdoor mobile robots. Includes 3D real-time rendering (via OSG) and a physics engine (via ODE). Current emphasis is on manipulators.
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    Downloads: 8 This Week
    Last Update:
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  • 13
    The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
    Downloads: 6 This Week
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  • 14
    osgGooey makes it easier to use GLGooey in OpenSceneGraph(OSG).
    Downloads: 0 This Week
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  • 15
    the bjx is a open source project for conversion of a 3d scene from 3DSMAX 9.0 to osg format. It will compeleted by Qt4 and C++.
    Downloads: 0 This Week
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