Showing 22 open source projects for "plane"

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  • 1
    MESHROOM

    MESHROOM

    3D reconstruction software

    Photogrammetry is the science of making measurements from photographs. It infers the geometry of a scene from a set of unordered photographies or videos. Photography is the projection of a 3D scene onto a 2D plane, losing depth information. The goal of photogrammetry is to reverse this process. The dense modeling of the scene is the result yielded by chaining two computer vision-based pipelines, “Structure-from-Motion” (SfM) and “Multi View Stereo” (MVS). Fusion of Multi-bracketing LDR images into HDR. Alignment of panorama images. Support for fisheye optics. ...
    Downloads: 103 This Week
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  • 2
    Fractal Zoomer

    Fractal Zoomer

    A Fractal Zoomer with various functions.

    An application that lets you render some of the most known fractal functions, like the Mandelbrot set and many more! It comes with alot of options to further enhance your fractal experience! Its easy to use and does not require installation. A java version higher than 1.8 is required to be installed.
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    Downloads: 24 This Week
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  • 3

    geometry3d

    A Python library for geometric objects in 3 dimentions

    Implemented classes of 3d objects: * Vector * Point * Line * Plane * LineSegment Yet incompletely implemented classes: * Triangle * Disk (closed circle) * Union (a collection of 3d objects) Each object has methods for finding its sizes, containing box or containing sphere. It finds intersection and distance or closest to another object part of itself. It also can tell if it contains the other object or is it contained by that.
    Downloads: 0 This Week
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  • 4
    The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
    Downloads: 0 This Week
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  • 5

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    QuadRay engine is a realtime raytracing project aimed at full SIMD utilization on ARM, MIPS, POWER and x86 architectures. The efficient use of SIMD is achieved by processing four rays at a time to match SIMD register width (hence the name). The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel...
    Downloads: 2 This Week
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  • 6
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
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  • 7
    F-Tracker3D

    F-Tracker3D

    A software tool for tracking fluorescent cells in 3D

    ...First, each single cell is tracked in 2D by using the maximum intensity projections of the z-stacks and CellTracker, the free open source software available at: www.celltracker.website. Then, the 3D track of each cell is obtained analysing the z-stacks and looking for the z-plane with the maximum intensity value for the different x-y positions previously determined. F-Tracker3D is written in MATLAB (©, The MathWorks, Inc., Massachusetts, USA) and the source code is freely provided. Requirements: MATLAB 2015a and Image Processing Toolbox 9.2 or later versions.
    Downloads: 0 This Week
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  • 8
    Complex Renderer

    Complex Renderer

    Simple renderer of complex functions including recursive

    This program draws a user-defined function from complex plane to RGBA color. Currently, compiled program draws Mandelbrot set, but if you want to draw another function, you need to inherit it from 'Renderer' class in sources, pass it to 'Window' and recompile project. Including 4 versions. The first one was written with C++ and uses CPU 128-bit double. The second does the same, but was written with D language and Derelict3.
    Downloads: 0 This Week
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  • 9

    my3DModelEditor

    Simplified 3D Model Editor, Suitable For Beginners

    Unlike other 3D modeling packages, this 3D Model Editor gives you precise control over texture mapping at the time each three-dimensional object is created. Instead of creating a model and then applying a texture to it, you create the model by drawing it directly on the texture. Textures are embedded in saved model files so there is no problem with models getting separated from their textures. You can extract the textures any time and save them to bitmap files, modify and reload them into...
    Downloads: 0 This Week
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  • 10
    ...The method used is to give colors to point-cloud (photo obtained by a digital camera, cloud obtained by a laser scanner) and to project the point-cloud to a requested plane. With this method, the projection pla
    Downloads: 0 This Week
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  • 11
    Megalui

    Megalui

    Megalui: 2D/3D OpenGL & C/C++ Library for Scientific Visualizations

    Megalui supports Immediate-mode OpenGL drawing and GUI widgets based on the GLUI open source project. It is running on Windows & Linux. Features: Simple and powerful 'C' API; 2D/3D Drawing (Onscreen or 2D Plane); 3D Height Map Rendering; Seamless WebCam-Capture via Video-For-Windows API; 2D/3D Text Rendering; Alpha-Blending Drawing of all primitives; Drawing images on-screen and on-surface (plane); Images with Alpha-Blending; 3D Object/Surface Picking By using 2D screen coordinates; Line, Rectangle, Circle, Ellipse, Rectangle, Polygon, Points drawing primitives; Complex 2D Path drawing including bezier and quad curves; Draw Lines with Arrow Head in 3D; Generate out-of-the-box images using 'uiChessboardImage' or 'uiNamedImage'; Draw 3D text using printf like API; 3D camera path animation For fly-Over Animations; LaTEX-style Mathematical Formula Rendering; Cartoon Shaders; Lights; Multiple Views Rendering
    Downloads: 0 This Week
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  • 12
    Math Transformations Library
    ...MTL consists of pars B - Basic Functions, Matrices, Images, Hypermodels (3d Models and up) N - Numeric Functions ranging from linear regression over nonlinear optimization to singular-value computation I - Image filters and Image enhancement H - Hardware related (optional part), does require additional libraries and is only useful on certain hosts. G - Hyper-Model functions such as ray-plane intersections etc.
    Downloads: 0 This Week
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  • 13
    Saitek X-Plane Instrument Panel

    Saitek X-Plane Instrument Panel

    X-Plane plugin which controls the Saitek Instrument Panel

    This project is a X-Plane plugin which controls the Saitek Instrument Panel. It currently displays data on one panel and you can switch between different gauges with the buttons. You can also change the refresh rate of the panel image.
    Downloads: 0 This Week
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  • 14
    QTfeedback
    Qt+OpenGL Application. Simple Feedback effect for generating interesting image results in realtime. See more on http://11235813tdd.blogspot.com/
    Downloads: 0 This Week
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  • 15
    QuasiTiler
    Create non-periodic tiling of the plane by projecting high-dimension integer lattice onto a plane. Ported to Java from Objective-C, with very minor modifications. Uses AWT for the UI.
    Downloads: 0 This Week
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  • 16
    This a ray tracer produced from scratch in C++. Objects supported: Sphere, Plane, Cube, Cylinder. Enhancements included: Phong Shading, Reflection, Shadows, Refraction, Texture Mapping, and Super Sampling.
    Downloads: 0 This Week
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  • 17
    In the past 1996 I developed a powerful plug-in for Lightwave 3D 5.0 to improve the Newtek Meta NURBS modeling system, particularly useful to develop organic meshes. After 12 years I found again the papers where I printed out enterely the original source code.
    Downloads: 0 This Week
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  • 18
    This is a little game project for children
    Downloads: 0 This Week
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  • 19
    XinCAVE is a OpenGL based set of libraries which allow integration of X-Server into VR Envirements. The initial intention was to use it for a CAVE (Cave Automatic Virtual Environment), but the implementation works even with plane OpenGL applications.
    Downloads: 0 This Week
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  • 20
    MATHLIB3D: MATHLIB3D is a Vector/Matrix/Quaternion/Plane/Polynomial C++/Java library targeting either precision or fast mathematical operations executed on vectors, matrices and quaternions.
    Downloads: 0 This Week
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  • 21
    Frecil3D is a Povray compatible raytracer with support for sphere, quadrics, plane and box primitives.
    Downloads: 0 This Week
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  • 22

    MakePhotoW3D

    Turn a flat 2d photo into a wiggle stereogram instantly!

    ...Wiggle stereograms use animation to switch between the left and right view of a stereogram. Here we create a nice animation that slides back and forth, for a smooth wiggle 3D ("w3D") effect. First the image is broken down into planes. Each plane is given a depth distance. The image belonging to each plane is horizontally compressed enough that the "shadows" cast by the image belonging to the planes in front of it cover the "holes" in the plane. The whole thing is then animated in a gentle see-saw fashion to get the wiggle effect. Wiggle Stereography was invented by Jim Gasperini, who made them by hand.
    Downloads: 0 This Week
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