Showing 28 open source projects for "openscenegraph"

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  • 1
    A 3D Studio Max Plugin for exporting models to the native OpenSceneGraph (http://www.openscenegraph.com) format.
    Downloads: 43 This Week
    Last Update:
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  • 2
    Lexolights is 3D model viewer focused on photorealistic user experience. To achieve the scene realism, it uses shaders and other latest technologies. It is based on OpenSceneGraph.
    Downloads: 0 This Week
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  • 3
    Maya2OSG
    Toolkit for exporting/importing Maya scenes to/from OpenSceneGraph
    Downloads: 0 This Week
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  • 4

    Palomino flight simulator

    action/combat flight sim

    Palomino was an unfinished action/combat flight simulator. Air-to-air combat mode was never implemented. However, it does have a land-on-carrier and shoot-SAMs missions. Requires OpenSceneGraph. Optional: SDL, FLTK.
    Downloads: 5 This Week
    Last Update:
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  • 5
    osgXI is a general interface of GPU effects, resource managers, and game developing components. It also includes a NVIDIA CG module and an Autodesk Maya exporter for use. osgXI is based on the OpenSceneGraph project.
    Downloads: 0 This Week
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  • 6
    Lembraco, 3D midi connector
    Lembraco is a graphical editor that lets you load or create a 3D object and change its properties. Lembraco can load a midi file or listen to an external midi source. The incoming midi values are filtered and passed to the engine for event handling.
    Downloads: 0 This Week
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  • 7
    osGraphX

    osGraphX

    osGraphX is a 3D file viewer based on openscenegraph.

    osGraphX is a 3D file viewer. Based on openscenegraph, it can load all the OSG supported file formats.
    Downloads: 0 This Week
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  • 8
    AS OF 2015-10, HIS REPO IS FROZEN. Any future development will occur at https://github.com/mew-cx/osgtoy A grabbag of various experimental/maybe-useful "toys" for the OpenSceneGraph, such as examples, experiments, utilities, file importer plugins, and pseudoloaders. See also: http://openscenegraph.org/ http://mew.cx/osg/
    Downloads: 0 This Week
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  • 9
    The osgPhysics is a C++ cross-platform library written for implementing physics simulations on the OpenSceneGraph (OSG). It is designed to be an abstraction system which supports accesses to a variety of physics engines, like ODE, Bullet, etc.
    Downloads: 0 This Week
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  • 10
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 4 This Week
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  • 11
    osgNV is a C++ cross-platform library written for the latest OpenSceneGraph (OSG, www.openscenegraph.org) using CMake as the build system. It brings the power of nVIDIA Cg shaders and other nVIDIA OpenGL extensions to your OSG applications.
    Downloads: 0 This Week
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  • 12
    SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 0 This Week
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  • 13
    osgGtk is a library of C based Gtk+ and C++ based Gtk-- widgets to support OpenSceneGraph (OSG) applications. The library also includes several example applications such as osgviewerGtk and osgviewerGtkmm.
    Downloads: 0 This Week
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  • 14
    osgModeling is a modeling library for OpenSceneGraph(OSG), which helps generate parametric curves and surfaces (Bezier, NURBS, etc.), implement polygon technologies (subdivisions, etc.) and do boolean operations based on BSP.
    Downloads: 0 This Week
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  • 15
    Turkish Airborne Simulator is a 3D flight simulation. You can fly above the all earth surface or roam the earth with using mouse like Google Earth. TAsim is based on OpenSceneGraph and VirtualPlanetBuilder.
    Downloads: 0 This Week
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  • 16
    osgSceneMaker is 3D graphical tool for creating and preparing scenes to work in OpenSceneGraph. osgSceneMaker works on both Linux and Windows using wxWidgets and OpenGL.
    Downloads: 0 This Week
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  • 17
    CamlOSG is an OCaml bindings for OpenSceneGraph.
    Downloads: 0 This Week
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  • 18
    OSGEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 9 This Week
    Last Update:
    See Project
  • 19
    osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
    Downloads: 0 This Week
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  • 20
    An OpenSceneGraph nodekit to integrate the SpeedTreeRT SDK from IDV Inc into OSG.
    Downloads: 0 This Week
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  • 21
    osgDesigner is a graphical tool used to modify an OpenSceneGraph (OSG) scene using the osgIntrospection framework. OpenSceneGraph developpers will be able to extend osgDesigner at need using (editor | render | osgIntrospection wrapper) plugin system.
    Downloads: 1 This Week
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  • 22
    NOTE: As of August 2006, development of this COLLADA plugin has migrated into the official OpenSceneGraph repository, so this SourceForge project is frozen for historical reference only. See http://openscenegraph.org/
    Downloads: 0 This Week
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  • 23
    ReplicantBody is a character animation toolkit written in C++, built upon Cal3D and OpenSceneGraph.
    Downloads: 0 This Week
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  • 24
    osgQ3 is a set of modules for the OpenSceneGraph to handle Quake III resources. It contains plugins to load BSP and MD3 files and a generic node kit for Q3 shaders.
    Downloads: 0 This Week
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  • 25
    The OpenSceneGraph (OSG) is a cross platform C++, OpenGL based library for real-time visualization, with uses such as vis-sim, scientific modelling and games.
    Downloads: 2 This Week
    Last Update:
    See Project
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