Showing 48 open source projects for "node"

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  • 1
    Graphite

    Graphite

    An open source graphics editor for 2025

    ...It combines traditional vector drawing capabilities with features like animation timelines, state machines, and interactive prototyping—all in one toolchain rather than separate apps. The interface supports layering, boolean operations, masks, and full node-based parametric controls for shapes and effects. Because it’s built to be extendable, plugin support allows importing/exporting formats, custom tools, or integrations with code frameworks. It also focuses on performance and scalability—handling complex vector scenes with many nested elements fluidly. For designers and developers looking to prototype UI transitions, interactive states, and motion-driven interfaces without separate design/code handoffs, Graphite positions itself as an all-in-one creative engine.
    Downloads: 36 This Week
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  • 2
    Jimp

    Jimp

    An image processing library written entirely in JavaScript for Node

    An image processing library for Node written entirely in JavaScript, with zero native dependencies. If you're using this library with TypeScript the method of importing slightly differs from JavaScript. Instead of using require, you must import it with ES6 default import scheme. If you're using a web bundles (webpack, rollup, parcel) you can benefit from using the module build of jimp.
    Downloads: 2 This Week
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  • 3
    Babylon.js

    Babylon.js

    Open game and rendering engine packed into a JavaScript framework

    ...The core focus of Babylon.js 4.2 has been around simplicity. While Babylon.js keeps its code-first approach, we’ve added many tools in the Inspector and enhanced the Node Material Editor to save time to developers and Tech Artists. With the Particle Editor, you can now create and configure particle systems with the click of the mouse.
    Downloads: 19 This Week
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  • 4
    MESHROOM

    MESHROOM

    3D reconstruction software

    ...Take advantage of motorized-head file. Easy to integrate in your Renderfarm System. Add specific rules to select the most suitable machines regarding CPU, RAM, GPU requirements of each Node.
    Downloads: 127 This Week
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  • 5
    subconverter

    subconverter

    Utility to convert between various subscription format

    Utility to convert between various subscription format. Shadowrocket users should use ss, ssr or v2ray as target. You can add &remark= to Telegram-liked HTTP/Socks 5 links to set a remark for this node. Add a Personal Access Token into gistconf.ini in the root directory, then add &upload=true to the local subscription link, then when you access this link, the program will automatically update the content to Gist repository.
    Downloads: 3 This Week
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  • 6
    HDcube

    HDcube

    This is an ESRGAN model trained specifically for upscaling GameCube

    ...It can be used for all image formats supported by Gamecube and Wii hardware and can remove its typical artifacts like CMPR Block Compression (DXT1 algorithm, also known as BC1), color palette errors, color reduction up to 8bit color depth and 1bit alpha depth. I recommend chaiNNer, which offers a graphical user interface and is based on a node system that can be used to solve very simple as well as very complex tasks effectively by "chaining" nodes together. You get the best quality if you upscale the alpha channel separately.
    Downloads: 4 This Week
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  • 7
    Christmas Tree

    Christmas Tree

    Just a simple Christmas tree, based on reddit story

    atree is a lightweight JavaScript library for managing and visualizing hierarchical tree data structures in a flexible and efficient way. It offers core abstractions for creating nodes, building parent–child relationships, and traversing trees with utilities for depth, breadth, and custom iteration strategies. Because tree structures are ubiquitous in computing—from file systems and organizational charts to DOM structures and evolutionary taxonomies—atree provides a reusable foundation for...
    Downloads: 4 This Week
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  • 8

    fxsvgimage

    This library allows to convert a SVG file to a JavaFX Node tree

    This library allows to convert a SVG file to a JavaFX Node tree or an Image. Note that contrary to other existing libraries, this library has no external dependencies (including Batik). The main development is here : https://github.com/hervegirod/fxsvgimage
    Downloads: 0 This Week
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  • 9
    qvge

    qvge

    Qt Visual Graph Editor

    qvge is a multiplatform graph editor written in C++/Qt. Its main goal is to make possible visually edit two-dimensional graphs in a simple and intuitive way. Please note that qvge is not a replacement for such a software like Gephi, Graphvis, Dot, yEd, Dia and so on. It is neither a tool for "big data analysis" nor a math application. It is really just a simple graph editor :)
    Downloads: 7 This Week
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  • 10
    node-emoji

    node-emoji

    Simple emoji support for node.js projects

    A simple emoji support for node.js projects. To install node-emoji, you need node.js and npm. Once you have that set-up, just run npm install --save node-emoji in your project directory. You're now ready to use emoji in your node projects! There are some emojis that have "-" in their name, for example "t-rex" and refrencing them directly like this (emoji.t-rex) won't work. In such cases, use the emoji.get('t-rex') syntax instead.
    Downloads: 0 This Week
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  • 11
    RootGraph

    RootGraph

    Graphic interface with algorithms to compute line and root graphs

    Simple and intuitive graphic interface for graph theory with algorithms to compute line and root graphs of a given graph. - Double click to add a new node. - Left click a node and drag to change the position of the node. - Select a node with left click and add an edge with the next node you select. - Right click a node to delete it. Made in C++ using the wxWidgets library.
    Downloads: 0 This Week
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  • 12
    Spritejs

    Spritejs

    A cross platform high-performance graphics system

    Spritejs is a cross-platform high-performance graphics system, which can render graphics on web, node, desktop applications and mini-programs. SpritejsNext is the new version of spritejs. It is renderer agnostic enabling the same api to render in multiple contexts: webgl2, webgl, and canvas2d. Manipulate the sprites in canvas as you do with the DOM elements. SpritejsNext provides several kinds of basic sprite elements, which can be operated on the layer like DOM elements.
    Downloads: 1 This Week
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  • 13
    TerraForge3D

    TerraForge3D

    Cross Platform Professional Procedural Terrain Generation & Texturing

    TerraForge3D is an advanced procedural terrain generation tool that allows users to create stunning, customizable landscapes using an intuitive node-based interface. Built in C++ with Vulkan, ImGui, and ImGuiNodeEditor, TerraForge3D supports real-time editing and visualization of terrain, water, and environmental effects. It’s ideal for game developers, VFX artists, and simulation creators who want full control over terrain features without relying on pre-built assets. The software also includes exporting capabilities and is extensible for those who want to tailor it to specific pipelines or engines.
    Downloads: 5 This Week
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  • 14
    TerraForge3D

    TerraForge3D

    3D Procedural Modelling and Procedural Texturing Tool in OpenGL/C++

    ...Generte 3D Terrain Procedrally Export Terrain mesh as OBJ You can write and test your own shaders An Inbuilt IDE for shaders Test under different lighting A 3D viewer A Node based as well as Layer based workflow Save the project(custom .terr3d files) Hieght map visualizer in node editor Wireframe mode Custom Lighiting Customizable Geometry Shaders included in rendering pipeline Skyboxes Multithreded Mesh Generation Expected Goals for Version 3 Add a lot more Nodes Export to heightmaps(both PNG and also custom format) Node based procedural texture editing Custom Skyboxes Completely usable 3D procedural modelling and texturing pipeline Fix as many bugs I can find Things that may be added Wren scripting to add custom algotrithms Procedural grass and foliage Fix more bugs!
    Downloads: 3 This Week
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  • 15
    gltf

    gltf

    A crate for loading glTF 2.0

    ...It provides a safe, idiomatic Rust interface to handle glTF files, supporting both JSON and binary (.glb) formats. The library allows developers to access geometry, materials, animations, and node hierarchies with ease, and is often used as a building block for game engines, renderers, and 3D tools written in Rust. With support for zero-copy data access and efficient iteration, it’s optimized for performance-critical applications.
    Downloads: 1 This Week
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  • 16
    smartcrop.js

    smartcrop.js

    Content aware image cropping

    ...So true to the open source mantra of release early, release often, I'm releasing version 0.0.0 of smartcrop.js. Smartcrop.js implements an algorithm to find good crops for images. It can be used in the browser, in node or via a CLI. Smarcrop requires support for Promises, use a polyfill for unsupported browsers or set smartcrop.Promise to your favorite promise implementation (I recommend bluebird).
    Downloads: 1 This Week
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  • 17
    gml4gtk

    gml4gtk

    small console GML or graphviz DOT graph viewer

    directed graph layout program for GML (Graph-Markup-Language) graph or partial graphviz DOT graph
    Downloads: 0 This Week
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  • 18
    react-blessed

    react-blessed

    A react renderer for blessed

    ...Any of the blessed widgets can be rendered through react-blessed by using a lowercased tag title. Text nodes, on the other hand, will be rendered by applying the setContent method with the given text on the parent node. As with React's DOM renderer, react-blessed lets you handle the original blessed nodes, if you ever need them, through refs. For convenience, react-blessed lets you handle classes looking like what react-native proposes.
    Downloads: 0 This Week
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  • 19
    Rickshaw

    Rickshaw

    JavaScript toolkit for creating interactive real-time graphs

    ...Rickshaw relies on the fantastic D3 visualization library to do lots of the heavy lifting for stacking and rendering to SVG. Some extensions require jQuery and jQuery UI, but for drawing some basic graphs you'll be okay without. Rickshaw uses jsdom to run unit tests in Node to be able to do SVG manipulation. As of the jsdom 7.0.0 release, jsdom requires Node.js 4 or newer jsdom changelog.
    Downloads: 0 This Week
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  • 20
    Chart.xkcd

    Chart.xkcd

    xkcd styled chart lib

    Chart.xkcd is a chart library plots “sketchy”, “cartoony” or “hand-drawn” styled charts. It’s easy to get started with chart.xkcd. All that’s required is the script included in your page along with a single <svg> node to render the chart. You can install chart.xkcd via script tag in HTML or via npm. Line chart displays series of data points in the form of lines. It can be used to show trend data, or comparison of different data sets. XY chart is used to plot points by specifying their XY coordinates. A bar chart provides a way of showing data values represented as vertical bars. ...
    Downloads: 0 This Week
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  • 21
    Imogen

    Imogen

    GPU Texture Generator

    Imogen is a real-time, node-based procedural texture generation tool aimed at artists, developers, and shader enthusiasts. It allows users to build complex material textures using a graph-based interface, combining operations like blending, noise, filters, and color correction in a non-destructive workflow. Built with Vulkan and ImGui, Imogen provides immediate visual feedback and supports GPU acceleration for high-resolution texture output.
    Downloads: 0 This Week
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  • 22

    Quadrics (START READING THIS WIKI)

    A Blender+BlendBridge addon for both (!) Sverchok and Animation Nodes

    A Blender addon to draw quadrics by the BlendBridge library. The BlendBridge library is a perk in the TWINGSISTER's internal crowdfunding campaign. The Quadrics addon can be used either in Blender or as a node in Sverchok and/or in .Animation Nodes. License: material contained in this site (brought to you by TWINGSISTER) is for TWINGSISTER personal use only. We use this as a cloud system and you can read and download things simply because there is more than one developer in TWINGSISTER projects and none of us has already understood how to make all this private. ...
    Downloads: 1 This Week
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  • 23
    ParticlesLoadingView

    ParticlesLoadingView

    A customizable SpriteKit particles animation on the border of a view

    With ParticlesLoadingView you can create your own amazing SpriteKit particle animations with the Xcode's built-in Particle Emitter Editor that looks like the following picture. Go ahead and create your own particle animation by doing File, New File, iOS Resource, SpriteKit Particle File. To see it in action, run the example project, clone the repo, and run pod install from the Example directory first. The example project shows how to set up ParticlesLoadingView in a few different ways. You...
    Downloads: 0 This Week
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  • 24
    vizceral

    vizceral

    WebGL visualization for displaying animated traffic graphs

    ...This component can take multiple traffic graphs and will generate a 'global' graph showing all incoming traffic into each of the 'regions', with support for cross-region traffic. There are three levels of information, global, regional, and service-level, with clicking or double-clicking on a node bringing you one level deeper. We are not using this internally at Netflix at this time and the project is not actively being worked on. We occasionally look at the repo and will review PRs as time permits. Current development focuses on a most recent version of Chrome. Minor sanity checking for the latest versions of Safari and Firefox.
    Downloads: 0 This Week
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  • 25
    emojipacks

    emojipacks

    CLI to bulk upload emojis to your Slack

    CLI to bulk upload emojis to your Slack! Note you must have node and npm installed. If you don't, go to nodejs.org and follow the install instructions there. A file named batchUploadExample.sh is provided for your reference. Edit this file change the subdomain, email, and password parameters to your own and save it as batchUpload.sh or something similar. It optionally takes an argument for the directory path that contains your yaml files.
    Downloads: 0 This Week
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